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Messages - Maxim_inc

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1
Cetric Wave Whalelocks

The discovery of ICA's phenomenon of creating magnetic waves was quickly recognized by many military inventors that it could give the solution to fix the inherent problems of whalelock small arms and artillery in its excessive weight and power draw for result that began being beaten out by experiments with chemical based propellants. What was settled on is a standard pattern of making a barrel and breach made of non-magnetic copper and brass with the a small portion of the breach and segments of the barrel wrapped in orichalcum wires connected to an ICA, when activated (usually by a trigger pull) the ICA alternates its output along the different segments of wire causing a constant 'wave' to push the projectile down the barrel accelerating it to greater speeds than a normal whalelock weapon. This system able to be sized up or down for artillery and small arms.


2
Quote from: TheVotebox
Age of Refinement (5): TricMagic, m1895, NUKE9.13, Jerick , Maxim
Wovenmen Aqualungs ()
Orchs ()

3
The Age of Refinement
With Toll's work first coming into the spotlight, some declared we were entering an age of refinement, and while in the aftermath that phrase is only said in a sardonic tone, the hope for improvement remains.
This hope materialized when Whale oil was refined from blubber. This allowed for several times the power density in blubber jars, and could be used to create ichor to the same effect. This greater power density was an incredible boon for the rapidly expanding infrastructure and industry of the time, allowing far smaller powerbanks to be used, freeing up space for other purposes.

something quick and simple to make whatever we do later less bulky.

I agree with this sentiment of refining the base whale products rather than just adding new ones and refining it when we get around to designing something new, especially since this gets a lot out of the way for the next design phase which is modernization prompt as MoP said, though I will admit unless we want to manually design updated firearms next turn I think upgrading the Whalelocks might be the better call.

4
Entanglement Engines (with pieces taken from Cloud Ships under permission of D7)

Quote from: Quote from: Cetromagnetic Properties of Whale-Derived Materials, 2nd Edition, by Abundant Papers
     
"Just as splitting a magnet in half between its north and south poles only results in two new bipolar magnets, a similar phenomenon occurs in orichalcum. A body of cast orichalcum, split into multiple pieces after solidification, retains a material "memory" of its former wholeness. The reasons for this are still under wide debate [...]"

      "Furthermore, arranging multiple such pieces of so-called "entangled" orichalcum in space and briefly energizing them in a connected circuit encodes that spatial position into the orichalcum's internal electric field. Applying a current to any one of the newly "pinned" pieces of orichalcum will cause the whole array of pieces to return to their original configuration as though a rigid connection existed between them."

     "The strength of the connection between these pieces is dependent on the magnitude of the provided current. A weaker current results in a less rigid connection, such that even small outside forces might dislodge the pinned orichalcum from its position and cause a structural failure. Intuitively, this means the effect only lasts so long as one or more entangled piece is powered. Because this effect relies on the field being able to induce a charge among all linked components, a linkage cannot be maintained at an indefinite distance, and maintaining a greater separation without failure requires more power."

It was the explosion of industry fueled by the Red Revolution that caused even deeper views into the properties of the miracle material of Orichalcum. It was the shipwrights that first came to use the entanglement properties of Orichalcum to their benefit, the expansion of the Confederation southwards required an extensive line of rails to be built to deliver supplies and ship goods between settlements, but Chains were hampered by their reliance on an outside accelerative force to move down their rails. The great highway of the Interbarrial River Network ignored due to its swift northern flowing current preventing larger cargo ships powdered by sail and oar from navigating its pathways. A solution was found a pair of inventors, Tetlacatl an educated man from the great northern cities and Huitznahuatl a native Monsooner woman who had grown up in the southern settlements sailing the River Network and had designed some of the few classes of traditionally powered ships that could sail up the river towards the Vale.

Tectactl had discovered the properties of Entangled Orichalcum (hereafter referred to as EO) worked with Huitznahuatl to construct a ship capable of using its properties to sail up the river up its own power. A set of steel pistons arrayed inside a block of cylinders and connected to a crankshaft was placed inside the heart of a wooden ship, the heads of each piston made from EO and entangled to a position at the lowest extent its piston could travel with each piston offset so that they would each reach the furthest extent of their travel at a different time. At the top of the cylinders was a diode connected to an ichor battery, when the pistons were manually spun by the help of a starter arm the first EO covered head would reach the diode and become charged activating its entangled properties and forcing the piston downwards for the brief moment it is being powered by contact with the diode. This downwards motion would by virtue of being connected to the other pistons by the crankshaft have them also come into contact with their own diode repeating the process.

After this process was started the pistons would continue to cycle inside their cylinders until the battery ran out of power or was disconnected manually from the engine. Connecting the crankshaft of the new Entanglement Engines to a paddle wheel and in later days a propeller allowed a ship to sail up the river network even with a full load of cargo, this process soon being copied by Chain builders that connected them to a pair of large wheels with teeth on either side of the carts that interfaced with a pair of mundane iron rails with corresponding grooves cut into them for the teeth to connect with set one on either side of the main Orichalcum rail, allowing the Chains to move large amounts of cargo under their own power as well as industrial centers across the Confederation began to use Entanglement Engine powered machinery that increased the productivity of finished and precision goods tenfold. It was truly the dawn of an even greater age for the Confederation.

5
I've been swayed by arguments positing that establishing non-gunpowder weapons now will have a greater knock-on effect down the line than the boat. Though I still think we really ought to do boats, and I also really like Entangled Orichalcum.

I think EO could be used for a different aspect in the field of being used as the basis for engines and motors but I'll keep that in my head until the next turn.

6
I like what the boats give us but to be honest I just am not really that interested in the hydrofoil aspect of it, I don't really have any real impressive arguments on why to vote against it.

7
Quote from: BoatBox
Raillock Weaponry (1): Maxim
Voices From Nowhere (0):
Implantation and Prosthesis (0):
Woven Metal Band (0):
Cloud Ships (2): DoubloonSeven, TricMagic

Hydrofoil boats are cool but I don't really see what we get from it since its just applying the chain principle to boats? Also I don't really understand how you're applying the principle of Flux Pinning to actually make the boat work, at least in the configuration you have it in. The magnet would need to be in the ship's keep while the rail would need to be in the hydrofoil if my understanding of how Flux Pinning works is correct.

8
Enjoy my crappy 2 am revision



Raillock Weaponry: While many of the Illuminators dutifully followed out Mimatqui's requests on how to test Orichalcum, there were some that took it a step beyond and conducted their own experiments outside the bounds of Mimatqui's peaceful uses for the alloy with the experiments becoming more and more focused towards weapons of violence as the revolutionary sentiment grew. The result of this being the Raillock Rifle named so for its two main components of a pair of orichalcum rails mounted in a wooden stock and a bronze lock lacquered to reduce conductivity pinning an iron ball in place inside the "breech" end of the rails and connected to a wooden trigger. Powered by a large tank of ichor connected to the pair of rails and needing to be transported separately from the rifle itself the weapons are quiet immobile compared to a simple crossbow but thrice as deadly, once the trigger is depressed and the lock's pressure is released allowing the iron ball to be taken by the magnetic force of the rails and shot at a speed incomparable to any other ranged weapon in use.

While the intended use of these weapons was for cutting down Wovemen from a safe distance with lethal effect the rather quiet nature of the revolution meant that it saw very little use and would have been forgotten if it hadn't been used as part of a few high profile assassinations during the high water mark of tension between the factions. After the successful reformation of the nation these powerful weapons became widespread in use as defensive weapons and a favored tool of marksmen.

9
Quote from: Zappbox
Tewwibwe cuwse (U)w(U):
medics ():
Implantation and Prosthesis: ():
The Cetrical Revolution (0):
Whalelock Rifle: (2): Jerick, Quarque
Liesel limbs ():
Whalelock Cannon (0):
Whalelock Rifle (supplant gunpowder edition) (7): Powder Miner, TricMagic, NUKE9.13, Andrea, Doomblade, D7, Maxim
just to really drive it home

10
Quote from: Zappbox
Tewwibwe cuwse (U)w(U):
medics ():
Implantation and Prosthesis: ():
The Cetrical Revolution (1): Doomblade
Whalelock Rifle: (1): Maxim
Liesel limbs (1): TricMagic

11
I'm too tired to write up any designs so I'm just gonna list ideas at the moment to hopefully start some conversation in here tomorrow when everyone wakes up and see's how silly they are, they really won't be that detailed and I'll probably keep adding to this list. These ideas will be closer to whalepunk than biopunk because I'm biased, sue me.

Idea 1: Whale related products become a replacement for petroleum and gunpowder, the most obvious advantage being the invention of a combustion/electric engine. Very standard.

Idea 2: Use the products for some kind of very advanced manufacturing process, like being able to reach temperatures to mass produce industrial levels of steel or other refined metals. Might be neat.

Idea 3: We try to go batshit off the wall and invent tesla and/or railgun or coilgun tech. This will probably net us another set of Critical Failures to be honest but RNGesus might be kind to us if we pray hard enough.

12
I don't like that Doom's proposal throws in a bunch of new electric wildlife. I feel like it diminishes the whales by proxy; in designs it's no longer whalebone and blubber, it's just generic electric animal bone and fat. For that matter, basic metalworking doesn't feel remarkable enough to merit a revision. By the classical era, forging bronze and iron isn't new or interesting, it's something our civilization should have been doing in the background.

I don't have any comparable problems with Tric's lighthouse revision, but it also just doesn't really grab me. Ichor already stores energy, we don't need a slight variation of a Very Expensive material to do the same thing.

The precognition is fun, and I like the idea of developing out psychic powers further, but I just feel like the Wovenmen are more compelling personally.

I agree on the diminishing the status of the whales, also with the metal usage. My suggestion in the server was the ability to not forge iron but smelt iron into its liquid state. Something not easy to do unless you greatly diminish its strength until crucible steel becomes common place.

13
Quote from: Votebox
The Wovenmen (3): Powder Miner, Quarque, DoubloonSeven
Mastering the nightmares (0):
The Towers of Light, and Oslux Code (0):
Ixam's Ladder (0):
Woah, I Can See Through Time (2): TricMagic, Jerick
Wealth from the Land (2): Doomblade, Maxim
[/quote]

I also wanted to share a tune that I think makes good theme music for our fucked up whale civilization:

https://www.youtube.com/watch?v=ZeBUNG7xd3I

It's not a rickroll, I swear.

I'm insulted its not Thunderstruck.

14
I can't think of anything interesting as a use revision wise so I'm putting something up for the lore change category of the revision.

Ixam's Ladder
When the Great Ziggawatt was split during the climatic end to the Thirsting Wars many were perplexed on how to fix the large gap marring the structure. The eventual solution settled upon was to carefully disassemble the temple and rebuild it piece by piece. The construction effort had not been going on for more than a week when a completely random natural lightning strike came down and hit a Stormcaller Priest that was overseeing the reconstruction from a vantage point at the top of the structure.

To the shock of everyone the structure still stained with ichor and the blood of sacrifices redirected the charge through the body of the priest and into itself creating a thousand arcs of crackling cetricity that arched up the gap in its frame before disappearing as fast as it appeared. Over time this curious result was recreated purposefully and many grow to find a beauty in the reaction declaring a halt to the reconstruction and enshrining the phenomena as a natural wonder of the city. Ixam's Ladder, so named for the resemblance to a ladder when the cetrical discharge is taking place.

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