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DF Dwarf Mode Discussion / Re: What happened to dwarf fortress?
« on: September 18, 2023, 12:23:25 pm »No, a ton of people complained about the old UI, so he made a new one, and now people that some how managed to adapt to the old UI, but can't adapt to the new one, complain about it.
I'm an old player. The old UI was kinda terrible, in terms of design (e.g. inconsistency among different menus). But every operation was possible with the keyboard, which has two major advantages; one, it's better for accessibility and preventing injury; two, it's macro-able.
The new UI is, to me, indisputably a step forward in terms of intuitiveness and consistency. Overall I like the new UI better than the old one. However, they made two design decisions that I dislike; one is that some operations are mouse-exclusive, and the second is that old keybindings have changed. In large part it seems that the latter choice is to accomodate WASD arrow movement, which sounds like little benefit to me—it's not like this is an FPS, the arrow keys would be fine, the number of new players who would be both interested in DF and insistent on WASD feels to me to be vanishingly small. I wish this was customisable, with an option for the old-style keybindings.
Full keyboard support for the new UI is in the roadmap, but you know how it is with DF; there's always so much to do and so few developers (even though the new version has double the number of developers). The most recent release has fixed a number of longstanding grave bugs and even more longstanding performance issues. I do believe at some point we'll have fully mouseless interaction back in the menu(s). I don't think the old keybindings are coming back, but dfhack has a command to overlay on-screen hints for the new keybindings; I hope that this makes into the new UI in vanilla, too.
