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Messages - Setari

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https://www.reddit.com/r/dwarffortress/comments/8otimn/share_the_stupidest_reason_your_dwarves_have_went/e069cfd/

I thought this might make a good, 'realistic' fix to the stress for this, perhaps. Credit to MrDrPrfNo on reddit but just wanted to put it here to see if Toady might see it

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Just read through the whole thing myself as well. Fantastic work for sure, jeez. This game truly is amazing.

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Tilesets and Graphics / Re: GemSet v1.41 [42.04]
« on: May 18, 2018, 05:23:29 pm »
I don't even know what I'm doing to cause this.

https://i.imgur.com/Em2Mwjc.png

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Tilesets and Graphics / Re: GemSet v1.41 [42.04]
« on: May 15, 2018, 01:10:14 pm »
Okay... doing this has changed the clay looking dwarves to round smiley faces. Anything else I might be able to do to fix this?

Edit: Fixed it. The other saves' folders that had the tilepack were way meatier (actually had files in them) than the one I was having a problem with, so I just copied and pasted a different graphics file over to the problem directory. Fixed.

Edit: Except for corpses I guess but whatever.

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Tilesets and Graphics / Re: GemSet v1.41 [42.04]
« on: May 14, 2018, 04:57:56 pm »
It was working fine all week. Just when I made that post was when it started that week.

However, I have changed to using this download for TWBT: https://www.reddit.com/r/dwarffortress/comments/8iy12j/4410_win64_lnp_with_latest_dfhack_beta_twbt_dwarf/

Going to convert my existing fort and see if that works. (Fixed the mouse issue and the crash issue I was having with returning dwarves from sieges)

Edit: Now my dwarves are clay people apparently https://i.imgur.com/2K259i8.png Any fix for this?

Edit: Seems to be a thing with the save. My miners are sprited correctly in that save, but I made a new world and plopped down an expedition and the sprites are fine. Some file mismatch maybe? Not looking to create a new world but tbh, I will, because this tileset is super easy on the eyes and I don't want clay dwarves.

Edit: Used 3 new TWBT installs, reinstalling the tileset each time, as well as moving my save and the problem persists.

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Tilesets and Graphics / Re: GemSet v1.41 [42.04]
« on: May 14, 2018, 01:54:55 am »
Yeah the window sizing thing was it. Thank you!

Edit: Actually that wasn't it, issue persists.

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Tilesets and Graphics / Re: GemSet v1.41 [42.04]
« on: May 14, 2018, 12:52:57 am »
Does this tileset make half of people's game screens go dead? Like it won't let me select anything with my mouse (using DFHack stable) to click on things to inspect them at least, it's like my mouse doesn't exist. But if I click on the top half and then move the cursor down, it works. Just curious.

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Tilesets and Graphics / Re: GemSet v1.41 [42.04]
« on: May 13, 2018, 12:56:19 am »
I take it the download on the OP is still valid for the current version of DF, or is there another one? Or is it just not valid for the current version (call it .09 instead of .10 at least)?

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Hi Meph-team, small bug report I suppose. I put down a up/down staircase and was trying to click on it repeatedly and the game crashed. Windows 10, Intel 8600 processor if that matters. Thanks!

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