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Messages - Sumguy

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Mod Releases / Re: [44.12] Lands of Duality - A Good/Evil Biome Revamp
« on: August 04, 2018, 10:17:57 pm »
Freakish weather can make otherwise nonthreatening places unlivable now thanks to the stress rework.

It's one of the few things that makes me long for the good old days of 34.11... Then I remember I like not needing to clearcut forests to build one small house.

This seems like something only the Toady One can solve. Something has to be done about freakish weather itself in how horrifying it is, or clean self has to be not cancelled by being freaked out because of being covered in goo, although that really wouldn't help in my situation, as I didn't have any covered bathing areas. They were using the brook, and promptly getting recontaminated after they got out.

Does MONTHLY really work as a value for the frequency tag? The wiki only lists WEEKLY as a valid value.

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Mod Releases / Re: [44.12] Lands of Duality - A Good/Evil Biome Revamp
« on: August 03, 2018, 10:10:09 pm »
There's a list

Adoration is -1, for instance. But appropriate ones might be Bliss, Delight, Joy, Jubilation. I left out a few -1 emotions like Lust and Love for obvious reasons.

Read the template at the top of the page. It's outdated.

Anyway, is there a way to decrease the frequency of freakish weather? It's pretty much nonstop.

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Mod Releases / Re: [44.12] Lands of Duality - A Good/Evil Biome Revamp
« on: August 03, 2018, 03:33:44 pm »
When the horror was causing the cancellation, DT was saying (-100) for it, but also (+100) for the joyful ichor's effect, so it seems to be related to currently having the thought of horror rather than a cumulative stress effect.

edit: Despair did it too. I used dfhack to make remove stress beforehand, it started raining ichor again, and my farmer went out for a drink. The drink was cancelled because of the active thought of despair, and definitely not because of stress, since her stress is -96.6k.

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Mod Releases / Re: [44.12] Lands of Duality - A Good/Evil Biome Revamp
« on: August 03, 2018, 01:10:11 pm »
Very cool. I do have an issue, though. I started up in a Joyous Wild freshwater swamp, it immediately started raining Joyous Ichor, and four of my dwarves turned useless due to horror or despair. It's Summer now, it's been raining Joyous Ichor on and off the whole time, and I still have barrels sitting in the open where I deconstructed my wagon. The horror and despair seems a little counter-intuitive.

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