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March 6, 2024: Dwarf Fortress 50.12 has been released.
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News: February 4, 2021: Dwarf Fortress Talk #28 has been posted.
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DF Gameplay Questions / Re: Pig Iron problem
« on: February 06, 2008, 03:16:00 pm »DF Gameplay Questions / Pig Iron problem
« on: February 06, 2008, 02:50:00 pm »I used to be happy with iron and didn't bother trying to make steel, but today I felt like it and checked the wiki. It said that I could make pig iron at a smelter, weird thing is that in the list of things I can make at the smelter Pig Iron does not show up, I have 3 different ores for iron and enough iron bars to make a tower. Is making pig iron bugged or am I missing something?
[ February 06, 2008: Message edited by: Brooder ]
DF Gameplay Questions / Re: Problems with fortifications
« on: February 06, 2008, 10:52:00 am »DF Gameplay Questions / Problems with fortifications
« on: February 06, 2008, 01:15:00 am »DF Gameplay Questions / Re: keeping animals in one place
« on: February 05, 2008, 02:12:00 pm »DF Gameplay Questions / Re: keeping animals in one place
« on: February 05, 2008, 01:55:00 pm »Also another question. I found that sometimes when I build double doors (2 doors next to each other) sometimes one of the doors just doesn't show up even though it is supposedly there. Is this a bug? Does the door still function normally or will stuff pass through?
DF Gameplay Questions / keeping animals in one place
« on: February 05, 2008, 01:48:00 pm »DF Gameplay Questions / Starting positions for good action?
« on: February 02, 2008, 04:02:00 am »Basically I am looking for a place where my military dwarves can have a use without being doomed from the start.
DF Gameplay Questions / Re: Choosing a material?
« on: January 30, 2008, 08:43:00 am »DF Gameplay Questions / Choosing a material?
« on: January 30, 2008, 08:36:00 am »How can I choose the material to use for the mason's workshop now?
DF Gameplay Questions / Any way to fix a broken dwarf?
« on: June 10, 2008, 12:00:00 pm »Is there any way to fix this? Could Dwarf Companion make it go back to normal?
Edit:
Nevermind, DF crashed a few minutes later... one and a half year of work to restart.
[ June 10, 2008: Message edited by: Brooder ]
[ June 10, 2008: Message edited by: Brooder ]
DF Gameplay Questions / Re: Berserking noble questions
« on: February 20, 2008, 01:34:00 am »DF Gameplay Questions / Berserking noble questions
« on: February 20, 2008, 12:24:00 am »1. Can nobles go berserk? (all my nobles met their end through water or lava)
2. Are berserk dwarves considered hostile and will they activate cage traps and get caged?
3. Will berserk nobles still count as nobles or will a new one come next immigrant wave?
4. Will a caged berserk noble still be considered a noble?
If the answers to all those questions are yes I think I'll have a nice way of making the nobility much more enjoyable.
DF Gameplay Questions / Mason Question
« on: February 19, 2008, 04:09:00 pm »The problem is that I am building a gigantic city above ground and that the skilled mason is constantly building walls/floors with the peasants instead of manning his workshop.
Is there any way to have the skilled mason not do any of the construction work and keep working at his workshop, other than locking him in the workshop with food/booze/stone?