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DF Dwarf Mode Discussion / Re: Dead Body Spam Dwarf Fortress 44.12
« on: November 21, 2021, 04:20:31 am »Yeah, this was a known bug in 44.12 - the rest (such as having your legendary axe dwarf turn 3 dwarves into 7 pieces), is just the downside of a stressed dwarf's breakdown. It doesn't seem to be present in 47.xx onwards, so, it may be time to update. My dwarves have been disturbingly immune to dead bodies since then.
Unless, MarvinKitFox, you got this in 47.xx - in which case it should be reported if it hasn't been already.
This is in 44.12
Unfortunately, that is the last version that is willing to run on 32-bit windows, so i'm stuck with it.
P.S.
I've now topped it.
Has a small goblin invasion,. Just 43 of them, dispatched easily. Just one injury, a crossbow bolt to the thigh of a Planter that wandered into the battlefield.
Then the cleanup.
I have one corpse-removal guy that's lost 73 thousand mood, due to carrying corpses to the corpse pile.
Apparently *every* body part, including blood splatters, triggers the "Dead body" moodlet.
*every* time he walks past them less than a certain distance (3 tiles?)
He's up to ore than 750 of that "seen dead body" debuffs. I might need to send him to polish the underside of the drawbridge soon.