One of the things I find necessary in DF is to have "house rules". When you first start, it's normal to use every thing you can get to your advantage. So in adventure mode, you can just take anything you want. But over time that becomes boring. To make it more interesting, you can make rules for yourself.
I know what you are saying.
I m sure i already got some thousands of hours both in Fort and Adv mode playing vanilla,tweaked and modded DF.
Playing games like an addict last 20+ years ..what i ve found thats "spins my wheel" is the EFFORT you make
to gain/achieve...whatever you gain/achieve ..and when the times comes for a real economy-and hard-to-gain gold
(and crime related to it) fitting the harsh world the player enters..it will be a whole different NEW game inside the game.
Of course..
as the other guys mentioned ..yes..every planned update (and their features) will open unseeing horizons
and possibilities to every game fort,adv or whatever Tarn is planning for us.
Without the intention of raising concerns* ..i just live for the day i can lock myself in the room..load DF
and just throw the key