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DF Gameplay Questions / Re: Quick Question: Is there a bug that slows your fort to a crawl after some event?
« on: May 07, 2017, 12:34:32 pm »
Thanks everyone. I've some experience with DF and it's single threadedness and been involved in some epic threads about threading.
So I'm sure I'm looking at the right processor metrics.
What is unusual and spawned the question is the sudden nature of it. Corresponding to the mega beast event I didn't know if there was a known bug and I didn't see it listed. I do not have door permissions for pets and I always make 3 wide halls so that's not a concern. Digging into it I think it might have to do with my medical dwarf trying to help someone he can't reach (seeing as he was immobile, now dead), but it's all moot now since the lycanthrope got the best of me and that fortress is now a spot on my history.
I appreciate the responses!
So I'm sure I'm looking at the right processor metrics.What is unusual and spawned the question is the sudden nature of it. Corresponding to the mega beast event I didn't know if there was a known bug and I didn't see it listed. I do not have door permissions for pets and I always make 3 wide halls so that's not a concern. Digging into it I think it might have to do with my medical dwarf trying to help someone he can't reach (seeing as he was immobile, now dead), but it's all moot now since the lycanthrope got the best of me and that fortress is now a spot on my history.
I appreciate the responses!
