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Messages - madpathmoth

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1
madpathmoth, yep, it's prerequisites which you should install to be able to run the game ;)

That seems like that actually did the trick!  I was able to make a character and start.  Now I jut have to figure out what keys move my character when I don't have a numpad (arrow keys don't work? just first-launch weirdness I guess)...

2
all dependencies should be installed, also 'dev' packages libsdl -dev...
README=\
https://raw.githubusercontent.com/igroglaz/Tangaria_release/master/tangaria-setup.sh
sudo apt-get install build-essential autoconf libsdl1.2debian
libsdl-image1.2-dev libsdl-ttf2.0-dev libsdl-mixer1.2-dev libncurses5-dev
libsdl2-dev libsdl2-image-dev libsdl2-ttf-dev libsdl2-mixer-dev

after compilation, 'Tangaria/games/pwmangclient' file should be created,
you can also see the information in terminal 'Tangaria/pwmangclient-launcher.sh'

...That's kind of unclear, but thanks.  What's this about the README?  I see a "sudo" in there, should I put that part and what's below it into the terminal?

3
General Discussion / Re: Unappreciated Philosophies
« on: July 13, 2022, 01:59:18 pm »
Madpathmoth, you have a undeveloped understanding of magic, but it's a good start.

I find it rude, after starting a thread to discuss things underappreciated-- that you tell me my own beliefs are undeveloped?  Inconsiderate.  Makes it seem like the thread was just another non-sequitor to draw attention to yourself. 

4
This game looks really cool, but unfortunately I'm on a Chromebook (not by choice).  That means I can't run .exe files and have to do most things through Google's build-in Linux emulator called "Crostini", which is Debian *based*, but *not Debian*, so unless someone has Crostini/Chromebook-specific instructions (which thankfully Dwarf Fortress does) then it's about a 50/50 chance of it working or it having some unaccounted for error that nobody online has thoroughly discussed.

You might try to use shell script (https://raw.githubusercontent.com/igroglaz/Tangaria_release/master/tangaria-setup.sh) to install it under Linux; I suppose it will work. If not, please report to us so we will be able to help.

Well, first off I had to change permissions with the file, so I did chmod u+x tangaria-setup.sh and the first time it tried to install, this happened:

Quote from: Crostini Terminal
  inflating: Tangaria_release-master/zlib1.dll 
./tangaria-setup.sh: line 737: make: command not found
*info* running aclocal (-I m4)
./autogen.sh: 38: aclocal: not found
*error* aclocal failed. (exit code = 127)

I did some googling and tried getting around this by using
sudo apt-get install autotools-dev
sudo apt-get install automake
sudo apt install make

Which allowed it to progress somewhat, and now the error is:
Spoiler: error text (click to show/hide)

Tried again, this time adding (before running the shell script)
sudo apt-get install gcc
Which made it spit out whole loads of text, but I think that got it to work.

Quote from: Success!
               
              _,
  _._   ,'._,' 
-'   '-'       
               
  ./           
  <_n_         
   'B'\)       
   /^>         
  '  '         
    tangaria.com
               

So...  How do I actually launch the program now?

ChromeOS wants to claim there's some kind of launch icon; however, clicking this does nothing.  Is there a command I can use in the terminal?
Update: After restarting my computer, clicking the Tangaria launch icon now does...  Still nothing, as my taskbar suggests it is trying to open but accomplishing nothing but bogging my processor down until I restart (can't even use task manager to stop it).
Spoiler: Screenshot (click to show/hide)

5
DF Modding / Re: Custom evil weather
« on: July 09, 2022, 11:10:49 pm »
a fog which turns anything caught in it into a horse

How nightmarish.  Maybe you could do something like a rain that turns dwarves into animal people or something...  I have no idea if you can do anything like that, but the idea seems cool.  Since I didn't want to post and be totally unhelpful, I did find a thread on Reddit discussing someone's modded weather to include raining upvotes and downvotes that alter dwarf mood, so that's something?

https://www.reddit.com/r/dwarffortress/comments/46p0pp/reddits_kind_of_weather_modded/

6
General Discussion / Re: Unappreciated Philosophies
« on: July 09, 2022, 11:00:24 pm »
I am a casual initiate of Hermeticism; magic is real, genuinely, but it's not special and exceptionally commonplace.  We as humans perform magic through our abiltity to communicate, in more than just words, and together bring something from being only imaginary to materially real.  We use our communication to impact one another in potentially life-changing ways, all the time.  We empower one-another through teaching and imparting experiences; we can harm each other in very real ways with hurtful words alone.

The power of music is a good example.  I get reminded of a musician in the 70's named Fela Kuti from Nigeria, who's 1977 album "Zombie" being released lead to his mother being killed by Nigerian MPs and his commune being destroyed because of how genuinely threatening to the corrupt government's power.

Art is a strong form of communication in its ability to make someone think or feel when words would fail.

With all this in mind, Tarn is a wizard, and truly, Dwarf Fortress is his greatest arcane work, the magnum opus he seeks and will continue to refine, nigredo, albedo, citrinitas, rubedo, until he has a storytelling Philosopher's Stone, forever fresh, with stories that never end, and this Great Work will outlast him and us as well (should things go well), playable until personal computers become obsolete.

7
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: July 08, 2022, 09:48:21 pm »
Sigh.  I tried again; following the wiki page's instructions, starting with the Crostini instructions and then moving to the Debian instructions, including downloading the .  I download the .bz2 file, this time I actually get the Crostini terminal to unpack it for me.  When I run ./df instead of getting a permission error, I get...  Ugh, I should have screencapped it.  Missing libraries.

The first was libGLU.so.1 which I believe I managed to find online and download through the terminal.  The second was libstdc++.so.6 and it's much harder to find details on. 
Ah...  I wish ChromeOS would just let me run .exe files...  Then I wouldn't have to engage with all this arcane bullshit.  Linux is cool and all.  But it's still a pain to use.

8
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: July 08, 2022, 04:23:57 pm »
If you're running a VM of Linux, you should be able to run 47.05 the old-fashioned way (not off software manager). It takes just one line to get the dependencies. The installation guide on the Wiki is quite good. Save should be fine to move forward a version.

The DF wiki has one section specifically for installing it on chromebook, which results in the outdated version.  Using other linux methods isn't so straightforward-- the version of Linux is a propriatary, bastardized combination of Debian and Ubuntu called "Crostini" that works juuust differently enough from other distributions to make doing things the Ubuntu/Debian way an uphill battle.
You can probably add the experimental repo to /etc/apt/sources.list, it has .05 - here's someone doing that with testing to get an updated version of Audacity on Crostini. If that works we can update the wiki.

Your efforts are admirable, but that's sadly not the issue.  I was able to download 47.05 using the existing instructions on the wiki (repositories, dependencies, and using the wget command)-- and Crostini refused to acknowledge it.  Literally downloaded the compressed file through the terminal, only for the terminal to then pretend the file did not exist and so I could not unzip it.  I wasn't in the wrong directory or anything, Crostini is just anti-consumer garbage.  I then tried uncompressing the file with an app through the ChromeOS and putting the folder back into my Linux files.  After this, Crostini was able to see the files, but it just told me I lacked permissions to run dwarf fortress (./df specifically), and every time I'd give it permissions it just found another file it lacked permission for.   ;D ;D ;D  Fun fun fun with Google's worthless regressive technology.

9
could it be a PATH issue? maybe try putting the full path to x-terminal-emulator in the custom command.

I don't understand that.  I lack the context or knowledge to do that or find that information.  I don't know enough to know if that sounds plausible or not either, but, if it was a matter of the terminal's location being unclear, wouldn't it fail to launch the terminal in the first place, instead of launching it and then doing nothing?

10
DF Suggestions / Re: New creature: Alebelly
« on: July 06, 2022, 10:42:16 am »
That's an interesting idea.  I imagine "milk" from said creature would probably still require processing in some way to be turned into a preserved/barreled alcoholic beverage, but at the same time, it might be able to be consumed "raw" to at least fulfil a dwarf's need for alcohol without causing the same negative thoughts that only having access to water can?

11
Did you try:
"Custom command" and "x-terminal-emulator -e $"

I have now that you've suggested it, but there was no noticeable change in the result from my previous post.

12
DF Dwarf Mode Discussion / Re: Stalemate siege
« on: July 05, 2022, 12:51:16 pm »
But even with that outer door open they just won't come up.

Yeah, invaders have to think they can actually reach the inside of your fortress.  It has to actually be open, or else they psychically know there's no entrances, and if you close it back up they know instantly that it has been closed off.  You gotta open both doors to lead them to the traps, then close one or both doors once the goblins are triggering the traps, but before they enter your fortress fully.

13
Did you set just this up as a terminal command? In your case, you might want to add "-e" or "--command" at the end.

You're correct, that's all I had entered.  I tried adding "-e", and then later "--command" instead of "-e", but neither seem to have made progress unfortunately.

Spoiler: Desktop Screenshot (click to show/hide)

I'm not really getting much in the way of feedback to even try and decipher where to look if I want to learn what's not working...

14
So I was able to get LNP to load a terminal; as it turns out the name for the default Crostini terminal is
Code: [Select]
x-terminal-emulator
However...  Now it just opens up the terminal and then nothing happens.  Neither Dwarf Fortress nor DFHack launch, and I'm not sure what I'm doing wrong, or what I'm supposed to do next.

15
I wish more Animal People would show up in Fortress mod and visit/join the Fortresses I create.  Flying military squads would be so cool!

That would be sick.  Respond to a winged forgotten beast with a squad of flying spearmen... 

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