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Utilities and 3rd Party Applications / Re: DWARF VISION ingame realtime portrait generator [0.2.2 FABULATION UPDATE]-HALTED
« on: October 16, 2021, 01:57:19 pm »
Another section was added at the end of the first post explaining the status of the project.
Your praises delight us and humble us in the same time. We are grateful for this.
Thank you for being with us and we hope that in the future we will meet again.
EDIT: Reply for AudiRgr8
Sorry to have greeted you with such news!
Yes, each body part has dozens of variants and our generator just takes those images and mashes them together (well, it can also read textual description of a dwarf and generate a -close as possible with given assets- portrait). No machine learning is involved.
I'd recommend something for you, if you plan to get familiar with C# and wish to do similar generators.
Take a look at this fan-made tool of Crusader Kings 2 generator: https://github.com/rquinio/PortraitBuilder
To be frank, the code architecture is quite advanced, much more modular than my approach for Dwarf Vision and you definitely shouldn't be surprised if you don't understand the overall architecture of the code at start. You need some exposure/bit of experience to understand what is going on.
Learn a bit about event systems / design patterns, come back again at it, scratch your head, learn what you can, repeat and enjoy the journey!
Your praises delight us and humble us in the same time. We are grateful for this.
Thank you for being with us and we hope that in the future we will meet again.
EDIT: Reply for AudiRgr8
Sorry to have greeted you with such news!
Yes, each body part has dozens of variants and our generator just takes those images and mashes them together (well, it can also read textual description of a dwarf and generate a -close as possible with given assets- portrait). No machine learning is involved.
I'd recommend something for you, if you plan to get familiar with C# and wish to do similar generators.
Take a look at this fan-made tool of Crusader Kings 2 generator: https://github.com/rquinio/PortraitBuilder
To be frank, the code architecture is quite advanced, much more modular than my approach for Dwarf Vision and you definitely shouldn't be surprised if you don't understand the overall architecture of the code at start. You need some exposure/bit of experience to understand what is going on.
Learn a bit about event systems / design patterns, come back again at it, scratch your head, learn what you can, repeat and enjoy the journey!




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