Other Games / Re: RimWorld - basically the sci-fi Dwarf Fortress
« on: July 22, 2014, 05:01:46 am »I hate it when I winning pretty hard battle with almost no casualties and after that some of my men deserting due to low morale and things like "witnessing a death" or "observed a corpse". They win and they are sad. What a nonsence. They actually should be extatic, all pumped up with adrenaline and happy to stay alive. Things like ugly environment, shared room or food related issues should be totally outweighed by the fact of victory at least for a day or so.
Another story is technical victory but with a lot of casualties. There I can understand some drop of morale. But still delayed for some time due to "happy to stay alive" factor.
unload them.