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DF Bug Reports / Re: Unintended side-effect of the new sleep system - Murderous traps!
« on: July 19, 2008, 03:54:42 am »
I'm glad I found this post, since I was really confused when I captured several kobold thieves in my cage traps. Apparently they would be spotted near the trade depot at the entrance to my fort, which is surrounded by traps (mostly to catch thieving gorramn monkeys and make rhesus macaque farms). My baby wrasslin' army would then proceed to punch their kobold lights out right over a trap. So I probably have a number of bloody, wounded kobolds in my animal stockpile.
Hey, if a dwarf is fond of lizards, will they enjoy a kobold zoo? :3
I really wish we could enslave them for cheap manual labor. But then the dorfs would be no better than scummy gobbos. Then again, considering how well their civilizations get along these days...
Hey, if a dwarf is fond of lizards, will they enjoy a kobold zoo? :3
I really wish we could enslave them for cheap manual labor. But then the dorfs would be no better than scummy gobbos. Then again, considering how well their civilizations get along these days...