Looking to create a good Genesis world, but need some help. I know what the settings do (most of them) but I ruined more than one world changing them too much, so would like to know useful limits. If you folks could give advice on subtle changes to the AWG to move toward what I am looking for below I would appreciate it.
I assume for Genesis to get all the races you need all the biomes (dunedwellers need deserts, ect.) so that's necessary.
I like large worlds with minerals everywhere. I would like a world with more than average mountains, more than average temperate (maybe leaning slightly warm to reduce the number of freezing water in the winter embarks), and more than average medium savagery. Lets say 60% moderate, 20% good, 20% evil, and 20% savage, 20% calm. (temp should follow that pattern as well, 60% slightly warm, 20% each hot and cold ranges).
I like larger, more open caves. When the setting for cavern openness is expressed as 0-100 in the AWG, does that mean it randomly picks a number and applies that to the whole world, or does it randomly pick a number for each and every embark square that could be different? I usually change openness from the base of 0-100 to 50-100 and density from 0-100 to 0-50. Is that too much of a change or maybe even not enough (for fertile (that is, plants everywhere), wide open caverns with a high % chance of underground lakes)? I don't need it to be obscene (100 openness, 0 density), just nicely more open and less dense than vanilla.
I'd like enough history and civs so all the races exist and are established, but not so much there is abandoned stuff everywhere and it it overcrowded. I usually go 250 years, would you recommend more or less?
Thanks!
Tweaking the biomes is bothersome and complex your better off relying on the default setting, minerals = 9000 is a good setting and will guarantee theres multiple veins of metal so its not hard to make weapons and armor. Like it seems the settings mean its going to be between x-y so you have to accept what caverns come out of that or just go with the obscene 100 openness, 0 density.