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DF Gameplay Questions / Re: Is it possible to generate an "ideal" sandbox world?
« on: November 09, 2014, 05:29:41 am »The area you build in is actually not that important, you can get metal from goblinite and you can make exports of trap components and prepared food to get stuff like raw glass, sand and clay from caravans if you don't have it on your map. If you want to try out various industries, you can usually embark on an island where goblins can't reach you so you don't have to worry about sieges, but that doesn't seem to be what you want...
What you do want to make sure of is that your militia is properly trained (and at least minimally armed) and/or traps are ready before the siege arrives, which may take a few years (or it may start on the first year depending on where your fortress is) in more recent versions...
Defending your fortress generally isn't that difficult early on, it's the later sieges where you get 100+ goblins plus building-destroyer trolls and occasionally goblins on mounts that your defenses really get tested...
You need to kill the first set of goblins to start getting goblinite tho. How are you supposed to kill the first couple if you're on a map with no iron?