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1
DF General Discussion / Re: Real Life Dwarf Fortress?
« on: September 01, 2016, 01:09:08 pm »
Wow, Gwolfski!  That is really impressive.

2
I'm a married female in my 60s.  My male husband is in his 70s.  We were both chemists before we retired.  I play DF but my husband does not.  His vision isn't very good and he has trouble seeing the little letters.  He plays turn-based military strategy games (The Operational Art of War, for example), and sometimes real-time action games (Dungeon Siege, for example).  We use gaming rigs from Alienware.  We just bought a PS4 and are awaiting delivery of Diablo 3.  We played the original game together and are hoping we can play this one with more enjoyment.  Playing the original on our home network led to some nasty situations due to lag, as in I used to fill him with arrows and he used to electrocute me.  But we are willing to try again.  *grin*

He has two living children, six living grandchildren, and one great-grandchild on the way.  We have two cats, who rule the house, as it should be.  We live far enough away from all of both of our families that our time is our own.

We can both program, although it has been a decade or more since I programmed for a living.  We don't program anymore because we are too lazy.

So are we normal?  Probably not, but who cares?


4
Sorry for the drunk post, it made sense at the time!

   Goatmaan

Actually I thought it was quite funny, but then I was probably really drunk at the time too.
Just three more years away from experiencing the most meta way of playing Dwarf Fortress: Drinking while watching your Dwarves get drunk. One day.....
I tried to drink and dwarf once. Got a little out of hand. Auffice to say, several walls were torn down and replaced with rose gold. And the whole tavern smelled of old batteries.
Quote py- wait, batteries?

Okay, I also have to hear how old batteries got into this.  I presume it refers to the sulphurous smell of an over-driven battery?

5
DF Dwarf Mode Discussion / Re: How can you all stomach bedrooms?
« on: August 08, 2016, 11:45:45 am »
I place beds in any open room in the beginning, and let Dwarves sleep in the beds placed one tile apart in both directions.  But I make entire sleeping floors of 5x5 by the end of the second year.  That's pretty easy to designate the digging for.  11x11, then the cross un-digs, and the corner nips.  Mind you, I play with combat off, so I don't have to spend my first two years digging and trapping corridors.  I have entire families living in 5x5s, and I enjoy naming the bloodlines.  It's a different style of play, but it exists.  :)

6
Thank you, DeKaFu!  This was a masterly work of science.  I really enjoyed reading it.

7
DF Dwarf Mode Discussion / Elven Lightweavers?
« on: April 16, 2016, 08:59:57 am »
Apparently Elves can weave light?

"This is a grown motes of light vado.  It is made from motes of light cloth.  The bellows is made from pig tail.  The bag is made from motes of light.  The melody pipe is made from orange wood.  The drone pipe is made from candlenut.  The object is adorned with hanging rings of cashew wood."

The description then goes on to describe the musical instrument.

Basic Value: 24050

I don't use any mods.  I do use DT for 42.06.

8
DF Dwarf Mode Discussion / Re: Unable to make soap?
« on: April 03, 2016, 07:51:40 am »
Have you limited the soap-maker shop to just the stockpile containing the tallow?  If so, then add the stockpile containing the lye to its suppliers.  I had a similar error when I was trying to make scrolls.  I forgot I had limited the craft shop to the mudstone stockpile.

9
DF Dwarf Mode Discussion / Re: The Mug Solution
« on: March 30, 2016, 09:21:41 am »
I set up my booze stockpile to also allow mugs, and no bins.  That way any dropped mug is automatically back where it belongs.

10
Thank you so very much for sharing, sv-esk.   :-*

11
We used to be able to do this for ourselves, for small incremental updates, but it seems that the capability was removed despite still appearing in the documentation.

12
DF Dwarf Mode Discussion / Re: Adamantine and Exports
« on: January 30, 2016, 12:09:44 pm »
We're talking about an obsolete feature here. Discovering adamantine used to mean the King would come in your next migrant wave regardless of other factors- but it hasn't been that way in a long long time.
It changed around the time caverns were added (and therefore adamantine became more abundant), or at least I haven't seen it happen since then.

Quite possibly so.  I generally don't seek out adamantine, but this time there was a spike of it that I couldn't refuse.  I do recall it used to work, but my problem this time is that the exports aren't registering which appears to be a known bug.  I jumped to the conclusion that the royal family was supposed to have arrived, as they used to.  Didn't the military also stop working for a time, once the the caverns were added?  That was when I stopped indulging in combat, and therefore ceased seeking out adamantine.

13
DF Dwarf Mode Discussion / Re: Adamantine and Exports
« on: January 29, 2016, 03:57:17 pm »
Great! :)

14
DF Dwarf Mode Discussion / Adamantine and Exports
« on: January 29, 2016, 03:46:49 pm »
In my first year, I discovered a spike of adamantine which opened into the HFS.  I quickly sealed the breach, resulting in a largish quantity of mined adamantine and zero hazard.

According to my understanding of the game over the past ten or so years, that should have resulted in the king immigrating with his entourage.  That has not happened.  However, no matter how much I trade, my Exported Wealth remains zero and I have not been offered the chance to become a barony.  While I am enjoying being able to continue ordering what I desire from the Mountainhome, it is a little bit of a disappointment not to be able to use the nice quarters I had outfitted for my nobles.

Is this a known issue?

15
DF Dwarf Mode Discussion / Re: How Do I Get More Babies Born?
« on: January 29, 2016, 03:39:06 pm »
Thank you all.  As I said, the married couples, which in fact number three rather than two (my bad), are all totally heterosexual.  I am certain of that.  I did very recently get another baby born from one of those couples, who had previously not given birth.  I removed all of the married dwarves from jobs, including all types of hauling.  That seems to have removed the roadblock, so to speak.

I am laying plans for an entire year with no work for anyone.  I hope that will result in some more heterosexual marriages, although those have been extremely uncommon for the past real-life year or so and I can't imagine that creating dozens of meeting areas will have improved the odds.  However, there is the dining room.

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