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DF General Discussion / Re: Future of the Fortress
« on: July 08, 2019, 05:15:15 pm »
If you really want to explore the connections between the 3 modes in one world, you can generate one with hidden legends and try to reveal the legends. An adventurer can uncover some legends by chatting with people about people, artifacts and problems, but exploring a retired/dead player fortress and reading the engravings is generally faster.
This leads me to some new questions:
1.Is unlocking hidden legends still going to be one of the ways that you expect players to measure progression?
2. Is there ever going to be an option to hide only part of the legends?
Currently, I have to choose between knowing where every secret artifact was stashed, versus not even knowing if my native civ is at war with anyone.
I can see a number of ways to come at this, from hiding any secret legends and those over 100 years old, to just randomly hiding 50% of all legends data, so players have something to unlock, while still being able to somewhat get their bearings.
This leads me to some new questions:
1.Is unlocking hidden legends still going to be one of the ways that you expect players to measure progression?
2. Is there ever going to be an option to hide only part of the legends?
Currently, I have to choose between knowing where every secret artifact was stashed, versus not even knowing if my native civ is at war with anyone.
I can see a number of ways to come at this, from hiding any secret legends and those over 100 years old, to just randomly hiding 50% of all legends data, so players have something to unlock, while still being able to somewhat get their bearings.
