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DF Dwarf Mode Discussion / Re: 40d: Carp trap (a "crap")
« on: March 22, 2011, 03:44:46 pm »
You could make them amphibious.
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The [GRAZER:X] tag says how much nutrition the animal gets from grazing. Setting it low makes them need to eat and eat and eat.
What happened to him?20-z does as well. However I recommend 50 just because.
To quote a bomb squad technician I once knew, "too much is juuuuust about right."
Someday the crutch walker skill will mean something.
Someday dwarves will have peg-legs.
Someday.
And then there will be a bug wherein dwarves can have peg-anything. Peg-faces, peg-livers, peg-brains (makes them elfy), peg-lungs, peg-hands (with holes drilled into them to hold axes), and so on.
Hmm... If we drop a wall into single-tile shaft down to magma will it push the magma out to the surface? Or what's the physics of the trick?
Maybe minable becon? Or monsters made out of bacon?
I didn't know ghosts could kill my dwarves! I would've gotten rid of them sooner if I had!
... Son, this is dwarf fortress. What in the world made you think these were the cuddly Harry potter-esque type of ghosts? These are the ghosts of dwarves who never made it home to rest. These are the angry, blood thirsty ghosts who sneak into your dwarve's rooms late at night and rip their souls out through their nostrils as they slumber.