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Messages - Torchy

Pages: [1] 2 3 ... 8
1
DF General Discussion / Re: What is 'Tree Egg'?
« on: December 22, 2014, 11:23:37 am »
I guess you could call it... an eggplant.

Get out.

3
DF General Discussion / Re: Economy. Uh oh!
« on: August 14, 2014, 04:58:36 pm »
Will do. No, just an evil Austrian Rothschild.
my bet was the real Bob Dylan.
I wonder do any celebs play DF
most are too stupid and focus on clothes. hell, ill be surprised if they could work COD

That's entirely untrue. I mean, yeah, fame and success can quickly go to your head, but that's true for all of us. Besides, clothes are important. :P
i was just kidding man, do you seriously think i am that stupid?
i still doubt any major celebs play though.

Vin Diesel might have played, if I had to guess one.
He's apparently pretty hardcore into video games and tabletop RPGs; he'd have the right background of interests for it.

4
DF General Discussion / Re: Economy. Uh oh!
« on: August 14, 2014, 10:49:43 am »
I'll laugh when it's an actual Rothschild

5
DF General Discussion / Re: A new version?
« on: March 22, 2014, 02:48:19 am »
As far as waiting for the next version, current estimates peg it at late January, so you'll probably be waiting for a while.

I just wanted to come in and laugh at this post.

ahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha

That's all.

6
I can tell you what I'm not going to be doing, and that's leaving the house.

7
DF General Discussion / Re: Future of the Fortress
« on: February 06, 2014, 10:53:08 am »
Quote
(veterans of releases should recall and share with others that there is no polish phase... that is some decades away)

Am I the only person who read this and got really confused wondering what Poland has to do with Dwarf Fortress?

Like I was halfway to the FOTF thread here to ask what he was talking about when I was like, ohh okay.

 :-[


Read in that sense, though, "The Polish Phase" does sound very enigmatic. Kinda cool.

8
No matter what the rest of you post, the craziest and most ambitious answer is the only one someone's actually doing

Making it

9
DF General Discussion / Re: Future of the Fortress
« on: July 03, 2013, 12:50:58 am »
Just let it go already.

10
DF General Discussion / Re: Future of the Fortress
« on: June 20, 2013, 04:26:13 pm »
Now perhaps clowns aren't just evil in a can but more malevolent entities that have more griping over the world via Goblin towers, utilizing them and it's occupants as base of operations and minions.

They were always supposed to be, since 40d Goblin civs would have a Demon (the type that was just called "Demon", ie the fireball-throwing "boss" Demon that you would get 1 of along with the 30-40 of another type when you breached the old adamantine chambers) as their civ leader. It could even show up in sieges if you kicked their asses enough that they felt like they had to send it.

11
DF General Discussion / Re: So, what exactly ARE quarry bush leaves?
« on: June 05, 2013, 06:16:40 pm »
Cave lettuce

12
DF General Discussion / Re: Plaintive Gesture
« on: April 21, 2013, 03:18:37 am »
It's not a hard word to figure out. Plaintive, complain, plaintiff. Someone appealing for something from a position of weakness.
Word structure, context clues.

13
A wool thong called "Deep Prison", and "The Common Twist"... Is this thing's name describing the wedgie it's going to give you?

14
DF General Discussion / Re: Future of the Fortress
« on: February 22, 2013, 09:01:01 am »
If you can use your witty banter to throw an opponent off guard with your social skills

Yes. I want this.

I want this today.

15
DF General Discussion / Re: Future of the Fortress
« on: February 21, 2013, 09:34:47 pm »


Quote from: devlog
either simultaneously with their other actions (like walking and fighting) or instead of them

so in that sense it doesn't necessarily take up a turn of their time, it sounds like. I don't know if your NPC companions will be likely to take such a pragmatic approach to it, though.

I can only hope and pray that one day some manner of skill-check-based conversation options will make it in, such that my character with creation points invested in Comedian and a similarly-skilled companion can toss witty, context-sensitive puns back and forth to each other about the enemies they're killing, even while in the process of killing them. Action movie style, y'know?


Kogan Adventuredwarf (shouted as he cuts the legs out from under a bandit chief)
: "'Aye Saravesh, wot's the difference between a catapult, an' a bandit chief from the neck up?"

Saravesh Companioneer (calling back, while running a goblin through with his spear): "I dunno Kogan, what is it?"

Kogan Adventuredwarf (he swings, hacking the bandit's head clean off and sending it sailing off in an arc eight tiles away): (pauses as he watches the head land) "A good hundred 'an thirty yards, I'd say."

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