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DF Suggestions / Re: Necromancers and Miasma!
« on: August 24, 2011, 07:36:33 pm »
I can imagine magic miasma starting a zombie outbreak, or undead preferring to congregate around rot and death. It'd lend more danger than unpleasantness to a common enemy of all fortresses -and I can imagine these mass burials and rot pits we call refuse piles would quite attract the undead, or at least become haunted. Fortresses constantly loosing miasma gas through a ventilated refuse pile would reasonably attract zombies hungry for rotting flesh or necromancers looking for havoc to cause, if or not the goblin skeletons themselves got fed up and rose again.
Something that interests me is how we have no 'active' spells yet. Only raising of dead, scripted effects, maybe curses. An easy spell to make would be a 'miasma bolt' projectile -a virulently rotting object that sprays obscuring, vomit-syndrome inducing, zombie-emboldening purple gas until it hits it's target and explodes into rotting chunks. Assuming spells make someone exhausted from casting too many, I'd like to see stuff like that.
EDIT: seeing how this is almost exactly how fire breath weapons and web attacks work, I don't see any reason this can't be done.
Something that interests me is how we have no 'active' spells yet. Only raising of dead, scripted effects, maybe curses. An easy spell to make would be a 'miasma bolt' projectile -a virulently rotting object that sprays obscuring, vomit-syndrome inducing, zombie-emboldening purple gas until it hits it's target and explodes into rotting chunks. Assuming spells make someone exhausted from casting too many, I'd like to see stuff like that.
EDIT: seeing how this is almost exactly how fire breath weapons and web attacks work, I don't see any reason this can't be done.