Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - mikefictiti0us

Pages: [1] 2 3 ... 14
1
Other Games / Re: Land of Lords: Crusader Kings crossed with Anno
« on: January 11, 2017, 09:28:22 pm »
Funny guy.

I've been averaging 100-500 tokens even with LoL+, was nice to get something decent is all...

2
Other Games / Re: Land of Lords: Crusader Kings crossed with Anno
« on: January 11, 2017, 08:55:34 pm »
Oh my gaaaaaaawwwwwwwd.
Spoiler (click to show/hide)
Question is, what does one do with such an insane amount of tokens?

3
Other Games / Re: Land of Lords: Crusader Kings crossed with Anno
« on: January 10, 2017, 04:34:08 pm »
Anyone know how you automate lantern production at a glass factory? My glassmaker only has automation options for glass, bottles and magnifying glasses.

4
Other Games / Re: Land of Lords: Crusader Kings crossed with Anno
« on: January 10, 2017, 02:29:17 am »
Ah, that makes sense. The one fellow I expanded next to WAS dead when I did it. Bah.

Thanks for clearing that up though.

5
Other Games / Re: Land of Lords: Crusader Kings crossed with Anno
« on: January 10, 2017, 02:22:07 am »
Yeah, I subjugated a couple of inactives close to my domain when I first got my lordship -- mostly to test the vassal mechanics before I got real vassals. I discovered that you don't have to ask permission to border expand next to vassals so it was partly worth it I guess.
Also discovered that you can't quickly get rid of inactive vassal domains since the subjugated lord needs to request sovereignty, ain't happening if the lord in question is inactive. You have to kill the lord/lady off and wait seven days with the dead domain as your vassal. I've still got three of them which is rather embarrassing.

Can't think of any reason why you'd randomly subjugate distant inactives though.

6
Other Games / Re: Land of Lords: Crusader Kings crossed with Anno
« on: January 06, 2017, 08:39:01 pm »
It'd be great if you could organize workers into teams and queue build actions that take place once the team is at full morale. Wouldn't have to log in so much to shift around workers and would also prevent idle workers when you're asleep/at work/too busy to log in.

Automated road building would also be a nice addition.

7
Other Games / Re: Land of Lords: Crusader Kings crossed with Anno
« on: December 31, 2016, 04:00:47 am »
My other permanent domains

Cragvale - 01785W:22427N
-snip-

Oh hey, you're my neighbor. Howdy! I'm Karnov at Moonshade (01651W:22410N), right next to your Cragvale settlement.

8
Other Games / Re: Land of Lords: Crusader Kings crossed with Anno
« on: December 24, 2016, 05:37:25 pm »
So I took control of an abandoned domain with the intent to liquidate. Didn't notice that it's actually a vassal of another player though. Do I have to ask them to release the domain before I liquidate?

9
Other Games / Re: Land of Lords: Crusader Kings crossed with Anno
« on: December 18, 2016, 05:33:42 pm »
-snip-

10
Other Games / Re: Far Cry 4 <3's DF
« on: November 23, 2014, 04:10:14 pm »
It's a reference to Tyrion from ASOIAF/GoT and this song.

11
Other Games / Re: Voar
« on: November 12, 2014, 01:34:06 pm »
I think jews in SPACE is one of us.

Good guess, as that's me. An ode to the greatness of Mel Brooks.

I wonder if Hitler killed JEWS IN SPACE! once.

I've been killed by Hitler, Mecha Hitler and Space Hitler, amongst others. One guy called himself GASTHEJEWS and spent a good half hour specifically aiming for me, leader or not.

12
Other Games / Re: Voar
« on: November 11, 2014, 06:01:51 pm »
Fun little game, and very satisfying when you manage to get a nice intersecting orbit on a leader. One issue though is that there's always a handful of players that ignore the orbital mechanics and just keep launching in a straight line from the planet at high speed, like a missile, in order to kill leaders. They'll launch/suicide over and over again until they finally hit you. And it's annoying.

13
I just want a set of realistic and useful parts to use with my RSS installation. I'm probably keeping this too because fairings are awesome.

Try Procedural Parts combined with Procedural Fairings. I ended up removing KW and a handful of other part mods after installing these two.

14
Other Games / Re: Alien Isolation: A creature hunts you!
« on: October 12, 2014, 09:40:34 pm »
As far as the underlying mechanics are concerned, it has visual perception :

Spoiler (click to show/hide)

15
Other Games / Re: Nation simulation games?
« on: September 11, 2014, 02:22:09 pm »
Only one I can think of that's not already been mentioned is Geopolitical Simulator 3. Was largely forgettable, though I had fun with it for a few hours.

Paradox seems to be the only company offering quality nation simulators.

Pages: [1] 2 3 ... 14