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Messages - Dan Backslide

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DF Modding / Re: DFHack 0.4.0.7b - tools and memory access library
« on: September 03, 2010, 10:58:14 pm »
Only use reveal while paused.

Well, now I know to only use while paused. The command prompt's dialogue wasn't really clear on what game state I should mess around reveal with. I've decided it is best for me to start a new fort so the flagging will be a non-issue. Thanks for the information.

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DF Modding / Re: DFHack 0.4.0.7b - tools and memory access library
« on: September 03, 2010, 03:02:37 pm »
I recently started using DFHack, and tried out reveal. It gave me the notices for finding the pit and I thought nothing of it until I went to create magma forges. From what I've read when you use reveal, it skips the flags for finding magma and then doesn't allow construction of magma forges. I tried to find a mod to help and the only one I saw was Gibbed's Tweak which has long since been out of production. Is there any way I can reset the flags or is my current save screwed for that and I should start over? How can I avoid this in the future if I want to use reveal? Thank you for any help.

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DF Gameplay Questions / Handful of questions
« on: June 08, 2010, 01:06:35 pm »
Greetings, I just recently started DF and have a few questions.
#1: Is there anyway to dump or otherwise remove sand from the floors quickly? My base is coated in red sand and no amount of glass making it reducing it.
#2: From what I've read there is no nice way to get rid of down stairs/ramps without simply constructing a floor above it, is this true?
#3: Is there a way to build a floodgate into a wall so I don't have to hook it to a lever and then risk a miner by hitting the last section while it is in the open position?
#4: Is there anyway to clean up the "u" menu with all the names? It shows a bunch of tame animals I killed and I don't want them on there crowding it anymore than it already is.
I appreciate any help, thank you.

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