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Tilesets and Graphics / Re: Ironhand's Graphics Set (surprise release! 0.47, the segue into 0.50!)
« on: August 05, 2010, 03:04:53 pm »What about a bloody and ripped-up "g"?
Now were talking!
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What about a bloody and ripped-up "g"?

Here's what I do in my fort, anyway, seems to work alright for me:
--nomad_delta
How about just colorful rocks?
For uncut gem clusters, I mean.
They look a bit too round and smooth to me. I did my own version of coloured rocks a few pages back but they didnt receive a very warm reception
Looking forward to starting a new fort with new DF and new tiles! My current one has ground to a halt since I started expanding into a layer of caverns
In other news; I just turned my PC on and one of my monitors isnt working, and of course it's the one that all the controls for my graphics programs are displayed on... FFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUU!
Will be a few days before I can afford a replacement and I dont know if I can be bothered to reconfigure every program I use for a different monitor setup, only to have to put it all back when I get a new screen... O.o
This is how I usually roll in case anyone is interested
Spoiler (click to show/hide)
I haven't made farms yet
Edit: When the dwarves take water from my well, the buckets say they contain "water laced with salt"... I guess dwarves can drink salt water if they must, then?