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Messages - Alcoholic

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1
What about a bloody and ripped-up "g"?

Now were talking!  :P

2
When they change the letter tiles to a separate tile, Would it be possible changing the tiles on dead creatures? Example, Instead of a dead goblin being the letter " g ". It could be say a bloody or ripped up goblin tile.

3
DF Gameplay Questions / Re: Archers, Fortifications and a trapped Goblin
« on: August 04, 2010, 11:19:22 am »



Try something like this, use weak bolts and try to keep none combat dwarfs out because they will keep running and trying to get back in the room. Also try to capture and use heavily armored goblins, this set up is also reset-able.


EDIT: The goblins hold up fairly well with a shield, but once they lose it they go down pretty fast, I had a case where a dwarf shot the goblin in the hand, the goblin dropped his shield, and a bolt was shot into his throat and he died. Yet he held up for a good minute or 2 before hand.

4
DF Gameplay Questions / Hostile Civs
« on: July 30, 2010, 12:42:06 pm »
I made my own Orc civ, But whenever I gen a world Goblins and Orcs are never at war with me at the same time. Like on the embark map Orcs will be on the locals map, but ill move 1 tile down and no more orcs and Goblins are now at the locals. If that makes any sence. Is it possible having more then 1 civ warring you?

5
The live trees look great, 1 of the dead trees looks ok but the other 1 that looks sorta clustered up at the top I would change.

6
DF Gameplay Questions / Re: Archery Ranges
« on: July 29, 2010, 11:15:59 am »
Archery targets are broken, Make a bunch of hunter use bone or wooden bolts. After the hunters are pretty good with the crossbow assigns them to a squad. It shouldn't take long.

7
DF Gameplay Questions / Re: Kobolds
« on: July 28, 2010, 01:28:08 pm »
I think ill mod them so they breed faster

8
DF Gameplay Questions / Kobolds
« on: July 28, 2010, 12:55:20 pm »
In the 2 months iev been playing DF I have yet to see a single kobold. Iev played many forts and genned many worlds and nothing. Any tips?

9
DF Gameplay Questions / Re: Dwarf Fortress Video Tutorial
« on: July 27, 2010, 02:34:38 pm »
Wow that pack is nice, Don't think I can play without it now.

10
DF Gameplay Questions / Re: Efficient Meat Industry
« on: July 13, 2010, 05:48:06 pm »
Here's what I do in my fort, anyway, seems to work alright for me:



--nomad_delta

Very informative, Thanks ill have to use this.

11
Tilesets and Graphics / Re: Ironhand's Graphics Set (back!)
« on: July 13, 2010, 10:40:36 am »
How about just colorful rocks?
For uncut gem clusters, I mean.

They look a bit too round and smooth to me. I did my own version of coloured rocks a few pages back but they didnt receive a very warm reception :D

Looking forward to starting a new fort with new DF and new tiles! My current one has ground to a halt since I started expanding into a layer of caverns :(

In other news; I just turned my PC on and one of my monitors isnt working, and of course it's the one that all the controls for my graphics programs are displayed on... FFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUU!

Will be a few days before I can afford a replacement and I dont know if I can be bothered to reconfigure every program I use for a different monitor setup, only to have to put it all back when I get a new screen... O.o

This is how I usually roll in case anyone is interested :P
Spoiler (click to show/hide)


That set up is....godly..

12
DF Gameplay Questions / Re: beachfront property
« on: July 13, 2010, 10:05:20 am »
I haven't made farms yet :P

Edit: When the dwarves take water from my well, the buckets say they contain "water laced with salt"... I guess dwarves can drink salt water if they must, then?

I would have the doctors keep and eye on their cholesterol levels...

13
Tilesets and Graphics / Re: Ironhand's Graphics Set (back!)
« on: July 13, 2010, 10:03:00 am »
When can we expect all these wonderful updates to be released, Im going crazy not be able to play it!

14
DF Modding / Re: Seasonal Crops Mod v0.1 for 0.31.10
« on: July 12, 2010, 08:07:24 pm »
I agree farming in this game is wayyyy to easy, I never ever have to worry about food at all. Ill have to try this.

15
DF Gameplay Questions / Re: MarksDwarfs
« on: July 12, 2010, 02:35:51 pm »
Good idea, Would the wooden bolts kill him? I could try to catch a heavily armoured goblin too. The Cavern is always a good place too.

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