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Messages - toupz

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1
Greetings i came back to this awesome mod playing adventure mode and i was wondering why i can't do any bonecrafting, I have a large copper war dagger but it's not considered/doesn't work for bonemaking, or do i need a normal/simple dagger? If so i guess i need to find a npc who has one and trade? Help please i'd love to make bone stuff!!!! I'm an elf but any race i picked didn't work for bonemaking...

2
Not sure which monster XD but it was lolzy indeed, i just made a new world and about to start fresh :D but i'm loving this more than i expected!

3
Thanks also i think eating a giant mosquitoe ive slained (Was starving) turned me into a horrible beast...I walked to some jungle and started being sick then next thing i know I'm cursed into a huge horrible creature with claws LOL!

4
Is it normal swimming won't increase with this mod? Or was it nerfed? If so i understand swim=training was easy. But yeah my swimming won't increase at all! Also i had a bug where i was drowsy forever sleeping wouldn't fix it, help!

Are you playing as an animal person? They can't train swimming but can do so naturally in vanilla as well.

Legendary dwarf

5
Is it normal swimming won't increase with this mod? Or was it nerfed? If so i understand swim=training was easy. But yeah my swimming won't increase at all! Also i had a bug where i was drowsy forever sleeping wouldn't fix it, help!

6
Is there any way i can craft arrows?
Edit: Found out wow this mod is epic!

7
Old player returning to dwarf fortress, this mod looks epic but i'm not sure how the lnp thing starter pack works? Or what to do for worldgen...I'm a little bit confused could someone help me? I want to play adventure mode with this mod and enjoy being an elf ranger or something like that...I'd like to try graphics but i usually prefer Ascii. So i downloaded the first option with Starter Pack and i get a lnp tool thingy i'm not sure if i should use it or not or how to use it well!

Edit: I installed ironhand using the lnp executable, and when i click run - dwarf fortress i get an error run anyways? The error is invalid twbt for option print_mode Uknown value

Edit: got it working and changed to standart, so i go to design world with advanced paramters and choose large myth year 175? Does it mean i should make my endyear 175? I'm a bit confused with this, or does any endyear work for enjoying the mod? Thanks

Edit: Sorry for so many edits i figured out everything on my own, generating a world and can't wait to play this mod :D Guess my post is pointless lol

8
Other Games / Star Nomad 2
« on: December 10, 2015, 07:38:31 pm »
Omg have you guys heard about Star Nomad 2? It's a deep roleplaying and trading+combat space opera game coming out in 4 days, i'm personally excited for it! I was watching someone Stream it on youtube

9
DF Gameplay Questions / Re: Game crashes on world gen
« on: November 29, 2014, 12:31:12 am »
Before I forget, don't tab out of DF to use other software. Let world gen go without interupting your computer with anything else. Fullscreen or windowed, do not alt+tab or click over to other software.
  How do i go fullscreen? I tried alt+enter and tried going to options

10
DF Gameplay Questions / Re: Game crashes on world gen
« on: November 28, 2014, 10:15:49 pm »
It works thanks a lot! But i can't make caves=visible otherwise it crashes on finalizing sites...i wished i had this option but owell this is better than nothing! Thanks

11
DF Gameplay Questions / Re: Game crashes on world gen
« on: November 28, 2014, 10:00:08 pm »
The november 26th version, last one stable...and okay i'll try and let you know if it works thanks

12
DF Gameplay Questions / Re: Game crashes on world gen
« on: November 28, 2014, 09:24:31 pm »
Help please i really want to play this game again! I'm running Windows 7 64 bits

13
DF Gameplay Questions / Game crashes on world gen
« on: November 28, 2014, 05:46:41 pm »
When finalizing sites, my game crashes constantly no matter how many years the world was generated, i can't generate any world of any size it always crashes when finalizing sites

14
Other Games / Re: Cataclysm: A Zombie-Survival Roguelike
« on: December 07, 2011, 06:14:08 pm »
So, who is porting the game for windows now, it seems that Aposos has given up or is inactive for awhile? I don't understand the point of having Linux other than playing this game, but i guess it's a good reason this game is awesome, i just don't get why this game is not on windows or multi-platform, i don'T know anything about programming sorry.

Edit: I'm not trolling linux or anything, i just wish someone could give me a link of the latest windows build or hint me about a way to get this on windows.

15
Other Games / Re: Cataclysm: A Zombie-Survival Roguelike
« on: October 26, 2011, 08:36:27 pm »
Hey whales can you add bus stations with city bus derelicts and stuff like subways in the subway stations, we could enter those and loot em or barricade the windows idk it'd be rectanglish hideouts i'd love to live in a city bus xD

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