That there - is a butchery... I was kinda hoping to use that contraption as a way of killing caged mokeys and foxes until I found out that a Dwarf would rather jump off himself or tear the poor thing apart with his bare hands. Sometimes, both. The little bloodstain on the top is all that's left of a rhesus macaque. Goblins and elves, however, are quite willing to be thrown down.
How was I supposed to know how to build stuff? It's my first try at an execution tower, so I built it using the wisdom and architectural knowledge of a drunken dwarf and his crew of part-time laborers.
Well... The result is kinda as you see it. A noodle-shaped monument of Armok himself. Feed your Blood God! Armok is hungryyyy!
I think I'm gonna post some more screenshots of my cozy little outpost a bit later.Well, here it is. Not much to look at, and I'm not sure the Dwarves will survive another year with me being stupid enough to crank savagery and number of beasts up to high for my second fortress. But bloody mayhem is worth it, I guess.

Ye Olde archery range and ammunition factory. A place to work out when not using goblin pancakes for pin cushions.

Down the hall are farms and workshops. Sadly, empty, with a 16 Dwarf population. Damn migrants. I'm not gonna enslave you or force you to work the plantations in chains or anything! Not yet, anyway... Hey, a cat! And it's alive! So it's true these things have nine lives.

z level above the farms. A vivid, calm pool. Wait, are those blood stains? Oh well.
And that's pretty much it. Except for the mines, which also serve as a cemetery, and bedrooms+meeting hall under them. Here's a screenshot of it.
