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Messages - Qwang

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1
Thanks for the info thewonderidiot. Ill keep an eye on this thread for updates.

2
Ahh the long discussion regarding scale, I've lurked these forums for a few years so I've seen the threads. Determining scale can be difficult when there is no set scale in game and your project is a 1:1 scale object. I generally find the smallest meaningful item or piece of furniture and count that as a 1x1x1 square. After I've done that I'll compare that too known dimensions to ensure its accurate. It can take an hour or so to scale a known size object to DF terms this way but seems to be accurate. It is also fairly rare IRL to have a selection of structures that all share a common height per floor. A house may have 7 foot high ceilings but a skyscraper or large craft may have far more. Unfortuantley no matter what the scale actually is all the visualizers seem to make the Z axis shorter than ideal for my purposes.

3
I have what may sound to be an odd question regarding Overseer. I like to make 1:1 scale above ground structures generally based off existing models. Overseer seems to size the z levels to be about half as high as I would prefer so all my projects come out looking squashed. I was wondering if it was possible to have it render things to be twice the height? My alternatives are Stonesense which does this as well or building all my structures with double the height which seeing as my newest one used 22k + in stone for its structure would be a major pain. Sad thing is 22k stone was for a quick idea I had which only ate up 2 weeks start to finish. Aside from that I love the visualizer.

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