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Messages - Ben7el

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1
DF Adventure Mode Discussion / Re: Adventurer succesion game
« on: October 07, 2007, 09:14:00 pm »
Accok arrived at Spankpaddles in a rather downtrodden mood, his mind was revolving around the fact that Darth Vader was Luke’s father and how this would affect the last book in the trilogy. Sighing, he closed the leather-bound tome with a yellow threading in the front signed “The Empire Strikes Back”. The book was a mere fantasy, the chances of that book being real were the same as the chances of Elephants being benign, peaceful creatures who didn’t feed off the blood of innocents and work themselves into a bloodlust or that the ground he stood on was really just a bunch of 1s and 0s together.

Stunned by the lunacy of his thoughts, after all, you couldn’t spell elephant without ‘Murderous, terrible foul creature from the foulest, darkest pit that not even Tentacle Demons would set foot in.’ (MTFCFTFDPTNETDWSFI) and he knew that the world around him was as real as it gets, after what happened at Boldscar, he didn’t think he could forget.  Realizing that he was distracting his thoughts from important issues again, he rubbed his temples; this was not what he needed right now.

After leaving Boldscar, they trekked to the near town of.... T-something, it wasn’t coming to him right now, anyway, they stayed there to allow Ase’s wounds to heal, they were not severe but it would be good to let her rest.

Accok picked up the aforementioned tome to spend his time while on the journey and distract his thoughts from his dead comrade, Bistkash, he had only known the man for two days, but as he was the only other axeman in the group, they had discussed quite a lot together. He knew the man had two younger brothers and one 5 year old sister, his father had been killed in a series of wild wolf attacks (at least 25 wolfs, some from separate packs had attacked at least once per day while he was making his way towards a nearby town. The sheer odds of that happening were so low that they decided that Armok was angry at Bistkash’s family, and he must spill blood, his or another’s, for the blood god.)

They arrived at Skankpaddles at night, Accok took the taken the copper Halberd he had been carrying around and dropped it on the ground, it made a soft thump as it landed on the frozen ground, their breath could be clearly seen in the night as the moon rose over their heads. Accok slowly took the axe off his back and cut a small strand of hair, the amount for a comrades death, he put it next to the halberd and put his axe away. The rest of the group followed the movements, and soon there was a small mass of hair at the tip of the halberd. As one, the group kneeled by the weapon and then started to mourn.

After what seemed like hours but what could only be at most 30 minutes, the group stood up, their mourning was done, they would not sully their comrade’s honor by refusing to let go and hold on when his spirit had passed away, as if he was unworthy to have returned to Armok. Later, Bistkash’s mother would light the mound of hair when her own and her children’s would be added, the fire signifying the destroying of blood on this plane, so his blood could be added to Armok’s glory.

Accok and his band of now 2/4’s men rested for the night, in the morrow they talked to the mayor and got their reward, he called them champions, though Accok felt like a weakling.

They gave most of their reward money to Bistkash’s mother and spent the rest buying inn and drink. This day they would rest, but tomorrow they would go out and fight some more, because this world was worth fighting for and dam if he was going to see another mother cry over the loss of her son.

These were the last thoughts of Accok as he drifted into a dreamless, hearty sleep.


(One word, giant-wangstfest; no idea where it came from, I would hope someone else could play Accok. Please comment on this because I have a low self esteem and any comment that says "gj" will delight me while any comment that points out any one of the numerous, terrible flaws that I am sure are there will send spiraling into a depression that will end up in me shooting myself in the chest with a squirt gun and then taking a shower, feeling better after.

Not like its happened before or anything <.<   >.>.)


SAAVVVEEEEE ===============>>>  ^( ' ' )^  <<<=============== EEEEEVVVAAS


2
DF Adventure Mode Discussion / Re: Adventurer succesion game
« on: October 05, 2007, 08:01:00 pm »
Accok ‘Stronginthearms’ Cuddleheart is an Axeman, he is only called by his true last name by his family and friends (for anyone else to call him by it has either a death wish or is blissfully ignorant of what he did to one ‘Jonathan Threefingers’, it took a full year before Jonathan’s arm completely healed.)

He began his journey as an adventurer when he was young, unsatisfied with the life of a carpenter he took his axe and left home; becoming a bodyguard for the caravans, after seeing the caravan he was guarding beset by elephants and then flooded with magma(****ing crazy dwarfs with their ****ing crazy doomsday devices) he was able to ‘steal’ some iron armor from the wreckage and escape by hiding behind the steaming elephant carcasses. He slowly made his way through the wilderness and somehow(He personally says it was caused by Armok feasting on the blood of an alcoholic and getting smashed) survived the lions, giant lions, skeletal lions, giant skeletal lions, gorillas, and all those other creatures that would just love to eat him/rip his head off.

The one good thing about being beset by all manner of giant skeletal beasts is that he learned run very fast and shoulder his armor very well, he also learned that stealth, while not that manly, is a lot better than being a splattering of blood on the grass. He made his way into the town of Shankpaddles(when he heard that, he stopped in his tracked and made the peasant tell him that again, then made sure he didn’t have a concussion) and rested, and there he decided that he wasn’t going to be some caravan guard who got stomped into the ground by an elephant, NO, HE WAS ACCOK CUDDLEHEA- er  I mean STRONGINTHEARM, AND HE WOULDN’T TAKE THAT!

So he gathered up a gang of Quenir Paintrite, a hammerman, Thudu Nestedsheen, a spearman (although there was some confusion at first, when he was found in bed with a guard.)

                   

Bistkash Thadtikbo, another axeman,  Ase Hillchambers, a lasher and the only female of the group.

Accok made his way into the local drinking hole (The Peacocks Peecock) and, after stumbling over a drunk, talked to the mayor about any local monster problems.

               

A minotaur, a worthy opponent indeed, with those words, his crew of 3 men, one women and one homosexual set off to Boldscar the Fat Shafts .

Dated Obsidian the 13th


The date is Obsidian 15 and Accok and his hardy group of 3/5ths men (The entire group call itself that, much to the Thudu’s chagrin (let’s not ever get started on the dirty jokes Ase has made about his ‘spear’)) arrived at Boldscar. Accok immediately stormed in and confronted a snakeman. One axe inside the snakemans lungs later and Accok continued his searched.  Thudu joined him and together they took down two frog warriors.

Suddenly they heard a roar of “Prepare to die!” from somewhere in the cave, due to echoes they could  not disern where it came from, with a quick nod to eachother Accok and Thudu sped off in different directions. Accok got lost in the caves before the sounds of fighting guided his way towards his group, he paused as his mind processed what he saw, Thudu was standing over the minotaur twisting a spear lodged in its arm with Ase stood lashing the whip at the minotaur’s head.

               

Dropping his axe on the minotaur’s wrist, Accok watched as it let out a grunt of pain, and then stilled; examining the Minotaur, he noticed the blood covering it’s right arm. Looking at Ase he saw that she had no serious injuries that could have let out so much blood, Thudu also looked uninjuried and Accok could hear Quenir racing towards them.

“Where’s Bistkash?” he asked, his voice tinged with worry, Ase stilled and then pointed to a tunnel behind her.

___(Accok First Person View)___
I raced off down the tunnel, hoping against hope that what I thought happened didn’t, a came out of the tunnel into the clearing and there he was, with his upper body punched in like a stepped on pumpkin and his halberd by his side. I let out a shaky breath and my imagination supplied images of his death.

               

Pushing down nausea, I went over to his body, bent down, closed his eye and took up his Halberd. I couldn’t take his body with me but I could take that. I let out another shaky breath and walked away, feeling like I had failed him. I hadn’t even known him that long, still, two days hiking and sharing your food with a man, you could get to know him. Pushing those thoughts down I headed towards the tunnel, I could mourn him when we get to town.

___End FP POV___

Accok walked out of the tunnel carrying a bloodied halberd, he said in a strangely neutral voice “Let’s go.” No one argued and they set out, their mission was down and it was time to go back to Shankpaddles and rest.

[ October 05, 2007: Message edited by: Ben7el ]


3
DF Adventure Mode Discussion / Re: Adventurer succesion game
« on: October 05, 2007, 05:56:00 pm »
Can I just begin right now?

Eh, nevermind, its only 2 hours, I can be patient.

[ October 05, 2007: Message edited by: Ben7el ]


4
DF Adventure Mode Discussion / Re: Adventurer succesion game
« on: October 05, 2007, 01:46:00 am »
Put ink upon the list in the letters of my name, my faithful canine companion.

(Sign me up, dawg.)


5
DF Adventure Mode Discussion / Movement Lag
« on: October 30, 2007, 05:01:00 pm »
For some reason, in adventure mode, I am getting giant amounts lag, I mean like if I click over to the right I have to wait like 2 seconds before the command goes through, I have a fairly good CPU, but I am using Vista, would that affect it much?


It is very annoying and I am wondering if anyone knows any fixes.


6
DF Dwarf Mode Discussion / Re: Stopping workshops from using stone
« on: October 30, 2007, 11:32:00 pm »
Because Olivine is green and looks cool.

Thanks for the info, I will have to speed up my giant smooth rock Olivine road contruction.


7
DF Dwarf Mode Discussion / Stopping workshops from using stone
« on: October 30, 2007, 10:22:00 pm »
Well, certain kinds of it at least, I am pretty sure there is a way to make it so your workshops don't use certain kinds of stone, right? I just can't remember it >.<

So please help a old senile 14 year old boy and remind me if it is possible/how to do it.

P.S Not economic stones, normal ones like Olivine


8
DF Gameplay Questions / Re: Disappointment
« on: July 14, 2007, 06:22:00 pm »
Thanks for the help, is there anyway to make a dwarf finish building a structure without distractions?

Also, is rock hauling used to make buildings?


9
DF Gameplay Questions / Disappointment
« on: July 14, 2007, 05:17:00 pm »
It wasn’t the fact that my two best dwarves basically committed suicide by locking themselves in on the wrong side with floodgates. Nor was it the fact that when I pulled the switch, opps sorry, suggested that my dwarfs pull the switch because it would help them not starve to death, no dwarves came to pull it even though they walked right past it. Nor did the fact that the only reason they were starving to death was because they wouldn’t finish building that **** fish cleaning place and had 50 fishes but decided to starve to death. It wasn’t any of those facts that made me the really angry; it was the fact that I couldn’t DO anything about it.

If I had locked my own units in, that would have been fine. If I had ran out of resources or something and COULDN’T build the fishing place that would have been fine. I would have restarted and tried a different tactic. The fact that I COULDN’T tell my units to stop collecting rocks and build the place pissed me off. The fact that the so called ‘intelligent’ dwarfs killed themselves of their own free will pissed me off. The fact that I spent 1 and a half hours trying to figure out this game and had to lose all of it because I tried to use floodgates in farming, something you’re supposed to do, made me really steamed.

So I ask you, members of these forums, to tell me if I did something wrong, if there was a way to tell the dwarfs to stop being complete idiots, if there was a way to make it so my miners didn’t commit ‘lock-myself-on-the-wrong-side-of-the-floodgate’ suicide. If there is a way, I will play it, and hope to enjoy it.

The fact is, losing IS fun, but not like this, when I lose I will restart and learn from my mistakes, when the game makes me lose it just saps the fun out and makes me want to quit.

G’day

-Ben

Note: I have read the wiki about floodgates.

Note2: Please don't try to pull the realism stick out, there are players here who put there 'useless' people in public death chambers and are still 100% loved by all. There are permanant floods that have wrecked forts around the world, there ARE NO STAIRS OR LEVELS!

[ July 14, 2007: Message edited by: Ben7el ]


10
DF Suggestions / Re: Hideous Magical Mutants!
« on: August 05, 2007, 02:55:00 am »
Phear the mighty Owlbear, the dreaded Bunnywolf, the ferocious Penguinlion, THE TERRIBLE DUCKSNAKE!

PHEAR THEM!

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Otherwise, I agree with this idea, would be cool to say "Unleash the Giant Jagphants(or Eleuars if that sounds cooler)/Ligers/Tigons/whatever(Ligers and Tigons do exist, they are just really rare and can't breed.)


11
DF General Discussion / Re: WINDMILLS DO NOT WORK THAT WAY!! (or at all)
« on: November 01, 2007, 05:11:00 pm »
YOU put the windmill on the 3x3 tower and THEN remove the bottom, it doesn't collapse.

And the reason your getting 20 power is because the wind isn't strong where you building it.

[ November 01, 2007: Message edited by: Ben7el ]


12
DF General Discussion / Re: Dwarf Fortress Screenshots!!!
« on: November 09, 2007, 03:41:00 am »
Can I ask how you take those screenshots? In my DF I have to paste the screenshots in paint and crop them out and I was wondering if there wan an easier way?

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