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Messages - simonthedwarf

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1
I forbid the mugs - they are now are all asleep next to each other - what the urist

2
If you assign a dwarf a bedroom with a cabinet in it they will gather up their dropped clothing and store it in the cabinet. Helps keep things tidy and bedrooms equal happy dwarves so I make sure every citizen has one.

I"ve placed cabinets in the rooms but never seen them organize any type of item into it. Are you really sure?

3
... and its not fulfilling them - they are just holding them and nothing is happening. Already some of them are dehydrated!

4
DF Dwarf Mode Discussion / Re: Any sieges in the last year?
« on: April 11, 2016, 08:54:09 pm »
Been seeing awful lack of sieges even with rich forts. Post-adamantine, even. One fort now even died down to 2FPS, and was retired, after a stupid mistake involving me thinking it was safe to pasture some dog puppies, but somehow pathing killed the fort after I did so.

5
DF Dwarf Mode Discussion / Re: The displacement of water
« on: April 11, 2016, 06:17:04 pm »
they are alive

6
DF Dwarf Mode Discussion / The displacement of water
« on: April 11, 2016, 05:42:24 pm »
Coincidence?




7
Disabling a bridge above cage traps did it for me.

9
DF Dwarf Mode Discussion / Damn eagles
« on: July 21, 2014, 08:08:16 pm »
Fliers dont seem to be working anymore. So the only way to get them off the map is either to buy crazy sky castles or disable flier, and then reload the save. THen they splat to the grund to get the punishment they deserve.

10
DF Dwarf Mode Discussion / Re: Isolation Chamber Food Chute
« on: September 18, 2013, 04:50:39 pm »

One of my dorfs did something unforgivable (punted a kitten off a cliff), and so I want to lock him up forever.


Was he your only kitten? To be honest, that sounds quite funny, and there are much worse things than killing a kitten that I would still forgive my hairy midgets for. I certainly wouldn't lock him up forever because of it, but to each his/her own, I suppose.

I suppose a food quantum stockpile could feed the poor thing, booze could be dropped in similarly in barrels, while water put into reservoir to fuel a well only he can access.

I you really want him to be locked up forever, then have you considered the 'Well of Unlife' method? It removes the need for food and water/booze. Admittedly, if you don't house him like a king then he could go insane anyway from lack of good thoughts, but you could at least prolong his suffering, as he wouldn't die of hunger or thirst during melancholy or berserking. While he's still alive and sane he could act as a last survivor, preventing your fort from crumbling until migrants come should everyone else die.

Or does that all seem like too much for someone who only killed a kitten in a hilarious manner?

Your lack of disipline is astonishing. What kind of ragtag fort are you running? That cat might have eaten a vermin that a depressed dwarf now might get a angry thought over, and this angry thought might be what finally brings him over the edge as he starts a !!tableflip!! near the ĪleverĪ.

11
"I had a game a while back playing as en elf",

Well what did you expect?

12
DF Adventure Mode Discussion / Re: proper size armor
« on: September 06, 2013, 02:29:42 am »
It's easier to make biggun'-sized armor wearable by dwarves. Someone else recommended doing this by modding the base size of dwarves to be equivalent to humans (which determines the armor that will fit), but then changing dwarves' growth distribution so that very few dwarves actually reach that height.

how

13
DF Adventure Mode Discussion / proper size armor
« on: September 05, 2013, 04:37:50 pm »
i could have said this in both modding and adventure mode forum,

what is the simplest way of fidding with the raws to make dwarf size armor more available

14
It's a feature. It helps slowly grind you down to cause the destrucition of the fortt. It actually needs to go the other way. Make it even more tedious so DF can weed out the weak.

15
DF Dwarf Mode Discussion / Re: Wait, What? Suddenly I Can Play?
« on: September 03, 2013, 05:03:50 am »
I do believe there is some controversy when it comes to lead hammers. Yes, lead is heavy, but my experiments with using lead hammers is that they are not good for combat. Feel free to correct me.

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