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Messages - Teh Barple

Pages: [1] 2 3 ... 5
1
Curses / Re: LCS 4.12.40 Now With a Save Editor (And Discord)
« on: October 14, 2019, 08:41:13 pm »
The naked death-squad bug is still in?
:-X

2
Crashes if, during character creation, you choose to randomize your childhood events.

3
You really shouldn't pass this off as "finished" or "in working order", or even a proper continuation of LCS. There are so many broken features that  Fox's old version should be stickied instead.

4
Curses / Re: I'm going to create liberal crime squad in Poland
« on: October 31, 2015, 03:43:17 pm »
terrorism! my favorite pasttime

5
Curses / Re: [LCS] Why Limit Hate Speech is a Conservative Prop.?
« on: September 13, 2015, 06:07:56 pm »
As a personal political note. I am against [unfettered] free speech.

Certain speeches should be protected, (Speaking out against the government). Others should be illegal, (Threats, hate, the entire KKK)

that is not free speech, you are against free speech

6
DF Dwarf Mode Discussion / Re: !!Eugenics!!
« on: February 15, 2015, 04:52:08 pm »
War is Peace! Black is White!

Is there any way to filter forum message view? I can only find how to apply a filter to personal messages (and yes, i made "eugenics" a delete argument years ago). I _would_ prefer just not seeing those threads.

OP actual content: There have been a few DF genetics experiments, but most were just a flimsy excuse for magmafying babies and sociopathy roleplay. Comparative chickens actually sound like something that could produce genuine information, since they get large clutches and short generations. Sounds like a pretty thorough setup overall; using all the offspring for further reproduction testing could easily overwhelm you with data that'd be hard to evaluate, so i'd recommend chicken roasts.

hey, stop with the thread eugenics! hiding specific threads because you don't like their kind? are you trying to create a master race or something? you freakin' racist

7
Mod Releases / Re: Grimlocke's Historic Arms & Armor (0.40.xx) - Revision 3
« on: February 07, 2015, 11:54:36 am »
just wanna say that this mod is amazing and i love it, keep up the good work!

8
DF Modding / Re: Combat Wound Raw Editing
« on: February 05, 2015, 04:31:03 pm »
Wounds are related to the creature getting hit. Look at creature token for pain receptor, tissue healing,etc. You can also edit tissues but a multiplier can be applied from the creature too.

thanks, this is what i was looking for

9
DF Modding / Re: Combat Wound Raw Editing
« on: February 05, 2015, 12:22:58 am »
thanks man

10
DF Dwarf Mode Discussion / Re: Question on preferences
« on: November 12, 2014, 11:09:20 pm »
i gain pleasure from macadamia trees

11
DF Dwarf Mode Discussion / Re: I am an adventurer. My name is...
« on: November 12, 2014, 10:58:39 pm »

12
DF Dwarf Mode Discussion / Re: .40.01: It was inevitable.
« on: July 09, 2014, 06:29:10 pm »










Spoiler (click to show/hide)














13
I would die during the first task given.

if you didn't say this and you wrote a paragraph saying how great you were, you really need to change your outlook

14
So, I've been playing around with the DwarfChocolate mod, most notably the extra that adds in Wizard Towers.
A brief note: Wizards are overpowered.
How overpowered?
Wizards are on the level with fully automatic dual Silverballers with magnum ammunition in Hitman: Blood Money, in terms of general overpowered-ness. (Makes fighting them a daunting task, especially if you aren't a wizard yourself.)
Anyways, I had a vampire witch (witches are what female wizards are listed as in Dwarf Chocolate, not to be patronizing.) who'd been slaughtering villagers, bandits, and bogeymen alike. She had single-handedly racked up over four hundred and fifty kills, a large chunk of the sentient population on the small island that she was on. She carried two weapons, one a steel dagger pimped out with the bones of a giant leopard she had slain, along with bone opal gems, and the other, a titanium longsword that had been decorated with the bones of an eagle, as well as various gems. She would walk into villages at dawn, just as the occupants of the houses were beginning to rise, and lay waste to them. Having legendary skills in both sword and dagger, she wore no armor, and simply batted bolts and arrows out of the air. Also being a witch, she had a variety of spells at her disposal. She would use a spell that imbued her with ridiculous speed to run circles around her foes while launching fireballs at long-range targets. After she'd decimated every village besides the capital of Singednoble (an unusually dwarven name for a human town), she set her sights there. She strolled into the marketplace at high noon, and cast a spell causing a merchant nearby to go berserk and create general chaos, before she launched herself into battle. She killed every single living thing in the marketplace in the most violent ways at her disposal (melted one dude's eyeballs). Well, almost everything. Her right hand had been disabled by a goblin planter's crossbow, but her left hand still held her steel dagger, which was responsible for the deaths of over two hundred and fifty souls. She stood down the lone survivor of the marketplace massacre, a human farmer. She lured him over to a cliff, planning to kick him off, and she charged. He dodged out of the way, and she was slightly taken aback by this. She removed a crossbow from her backpack, intending to shoot him from point- blank range. Her shot missed, and the farmer took advantage of this, and went on the offensive. She dodged a particularly anemic blow from the farmer. Over the cliff.
Fell five z-levels before smashing her skull on a rock.
R.I.P. she will be missed ;_;
Moral: ALWAYS SET YOUR DODGING PREFERENCES.

it took me a while to figure out that you were the witch
come on man, just say I

15
DF Modding / Combat Wound Raw Editing
« on: July 26, 2013, 04:56:53 pm »
Where would i find the raw to edit combat, wounds, bone regrowth, pain modifiers, etc?

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