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Messages - lonjil

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1
Come join us and have a chat!

If you don't know what Discord is, it is a simple chat app, that can run in the browser or standalone, as well as on Android and iOS.
It also has voice chat, if anyone is interested.

The server was started by Maks in 2016, and they made a thread about it.
(I made a new post in 2017, but since it hasn't been posted in for a long time, I'm making this new thread.)
After an additional ownership change late 2017, I took over, and we currently have an active mod team and a healthy community.

We have both DF-related channels and several off topic chats, with discussions about just about everything. We also have a few succession games.

2
General Discussion / Re: Happy Birthday, Toady One!
« on: April 17, 2017, 10:27:13 am »
Happiest of birthdays Tarn!

3
General Discussion / Re: Bay12Games Discord Channel
« on: April 03, 2017, 02:28:17 pm »
I can't police off-site drama.  If you guys are going to have two Discords fighting each other, I'm leaning toward disallowing all Discord discussion on the forum.
Don't worry, we (other discord mods) are staying out of this thread.

4
General Discussion / Re: Bay12Games Discord Channel
« on: April 02, 2017, 06:07:40 am »
Edit: It is now clear that the discord Shub is referring to is not the discord from which I hail, and there are in fact three discords in play. Ah, the ever-fractured Bay12 community! If you're curious though, the one I advertise is more dedicated to Other Games/lower forum stuff and Shub's is one with only text chat oriented around actual DF stuff more.
Shub is referring to the one in my signature, and while I disagree with him about the moderation, I may be a bit biased.

5
Come join us and have a chat!

If you don't know what Discord is, it is a simple chat app, that can run in the browser or standalone, as well as on Android and iOS.
It also has voice chat, if anyone is interested.

The server was started by Maks in 2016, and they made a thread about it.
After an additional ownership change late 2017, I took over, and we currently have an active mod team and a healthy community.

We have both DF-related channels and several off topic chats, with discussions about just about everything. We also have a few succession games.

6
Utilities and 3rd Party Applications / Re: DFHack 0.40.24-r3
« on: May 24, 2015, 08:45:47 am »
Is it possible to use dfhack when running df in text mode?
It runs, but the only way to run commands is with dfhack-run, which is annoying.
Technically speaking, that is using DFHack.
The command-prompt plugin should work, but you'd have to invoke it with dfhack-run as well since DFHack keybindings (bound with the "keybinding" command) rely on SDL. It would be possible to modify the plugin to add a keybinding to the main fortress mode menu (or other screens, although they'd have to be implemented individually) - I'll look at including this in the next release.
Thanks.
For now I've settled on a bash script that loops dfhack-run. Unfortunaly this doesn't work with interactive commands.
Can the remote interface handle those? Then I might try to make something with it.

Edit: Here's a screengrab

7
Utilities and 3rd Party Applications / Re: DFHack 0.40.24-r3
« on: May 23, 2015, 08:14:04 pm »
Is it possible to use dfhack when running df in text mode?
It runs, but the only way to run commands is with dfhack-run, which is annoying.

8
Forum Games and Roleplaying / Re: Word association game—2^14.1 and up!
« on: February 06, 2014, 02:27:36 pm »
Strip scrabble.

9
Forum Games and Roleplaying / Re: My number is bigger.
« on: June 29, 2013, 12:33:55 am »
Quote from: lonjil
And since nobody is dwarfing my number

Many people already did.
How? To my eye's the number's after mine were small or seemed ill-defined.

Also my name is lonjil, not Ionjil.

If you think universe is ill-defined, so be it, i suppose, we aren't living in universe after all, we are just floating in the non-existence, yeah, exactly.
Also sorry about name, i sometimes tend to take l's for I's, just fixed it.

In this definition
m, where m is the number of things in all of existence, and all possible combinations of those things, including information and component parts. Assume finite existence to prevent infinity.
the number of things in existence is used, we don't know how much stuff there is, thus, ill-defined.
And we really don't know much about the universe. If we're going to use the universe, we should use theories, not `universe'.

10
Forum Games and Roleplaying / Re: My number is bigger.
« on: June 29, 2013, 12:17:58 am »
The numbers that have already been posted are so incomprehensibly massive that it's pointless to continue.

You think this is incomprehensible?
Go take a look in the My number is bigger! thread over at the xkcd forums.   ;D

11
Forum Games and Roleplaying / Re: My number is bigger.
« on: June 29, 2013, 12:06:06 am »
Quote from: Ionjil
And since nobody is dwarfing my number

Many people already did.
How? To my eye's the number's after mine were small or seemed ill-defined.

Also my name is lonjil, not Ionjil.

12
Forum Games and Roleplaying / Re: My number is bigger.
« on: June 28, 2013, 11:58:00 pm »
1=0
If you can work it out it's ridiculous.
The proof for 1=0 build on top of division of zero.
Not ridiculous, just ignorant of maths.


And since nobody is dwarfing my number I'll make another one.




I(I(..(I(Graham's number, Graham's number), Graham's number) ..), Graham's number)
Where the number of I's are equal to I(Graham's number, Graham's number).

13
Forum Games and Roleplaying / Re: My number is bigger.
« on: June 28, 2013, 11:35:38 pm »
Let's add more rules, shall we?
  • It must be well defined.

Edit:
#include "universe.ucode"

int numberize(class it, int universal)
{
             int a;
             a = universe.sendgetclassvalue(it);
             if(universal) {a = makeuniversalnumber(a);}
             return a;
}

Please attach an unambiguous definition of your grammar and ``universe.ucode".

14
Forum Games and Roleplaying / Re: My number is bigger.
« on: June 28, 2013, 11:11:02 pm »
a = numberize(Omniverse,1);
displaynumber(a);
displaytext("GG");

Please, define you're function's.
And everybody, please stay on topic.







I(Graham's number, Graham's number)

15
Forum Games and Roleplaying / Re: My number is bigger.
« on: June 28, 2013, 10:35:44 pm »
Ackermann(Ackermann(Ackermann([graham's number], [graham's number]),Ackermann([graham's number], [graham's number])),Ackermann(Ackermann([graham's number], [graham's number]),Ackermann([graham's number], [graham's number])))

GG.
No idea what this means.

It means 1+1..+1 stupidly many times.

http://en.wikipedia.org/wiki/Ackermann_function

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