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Messages - Tabula Rasa

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Tilesets and Graphics / Re: Project Athena v.Γ - ASCII 9x / 18x
« on: July 11, 2022, 12:15:17 pm »
With that out of the way, I'd like to ask how you all feel about having an optional DFHack installation bundled in with the set? As it is now, Project Athena is designed to use the graphical version for the game window, ground tile mask and all, without interfering with the pure text version used everywhere else. On the one hand, I'd assume most players who manually search out tilesets here on the forum probably don't have any issue plugging the set into their own custom installations (which is more flexible, and doesn't tie a version to a particular build of DFHack), and on the other, I feel like I could instead use that energy to request the set be adopted by the newb packs (probably the saner option considering how close the Steam version is).

If not a bundled installation, then I might recommend at least some basic installation instructions - they would surely benefit folks such as myself, who have played with solely ASCII tilesets for years, but want to branch out a little and are not quite sure how to set up TWBT etc.

Also - have you considered adding these to the wiki's tileset repository? I was quite lucky to have stumbled across this as I usually don't browse these forums (but I'm glad I did!).

Awesome stuff so far! :D

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DF Modding / How would I implement Modest Mod-style materials?
« on: February 05, 2017, 06:58:08 pm »
Hello, folks. I've been playing Dwarf Fortress for many years now, but I haven't modded it in quite a long time. I know Modest Mod is outdated and has been passed between several maintainers, and I'm not sure it's even being worked on any more. So my question is how I could implement the material system from that mod? What I mean by this is no longer having "papaya wood" vs "oak wood" vs whatever else, but simply having all trees drop "wood". Similarly, all animals would be butchered into generic meat and skin, et cetera.

Any help would be appreciated. Thanks in advance!

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