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Messages - Eotyrannus

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1
DF Modding / Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« on: March 27, 2016, 10:55:42 am »
Two questions-

One- How would I make an animal 'milkable' for a non-milk substance?
Two- How would I make said substance; my desired substance being a liquid that can be drunk, dried into a patty or brewed into alcohol?

Thanks in advance if anyone can offer help. I had a quick look around but I'm not entirely sure how to link 'how to this' together.

2
Other Games / Re: The Elder Scrolls V: Skyrim
« on: October 22, 2015, 04:00:08 pm »
GAH FUCK.
So apparently Live Another Life isn't the problem.
Which means its pretty much certain that there's SOMETHING wrong with one of the vanilla files.
Y'know, unless T3ndo somehow didn't think to make the mod compatible with SKYUI OR THE UNOFFICIAL PATCHES.

Confuckinggratulations T3ndo, I have now lost all interest in trying to get Skyrim in a playable condition once again.
"Hey, look at all this awesome new shit YOU CAN NEVER PLAY BECAUSE SOMETHING INEXPLICABLY WENT WRONG"
There's a new perk mod by the guy who made Apocalypse Magic and Thunderchild Shouts. I would recommend giving it a go- it's a lot simpler and just as cool.

3
DF Modding / Re: FOR DAHRNOSAUWRS AND DORFS: SAUR FORTRESS
« on: July 20, 2015, 07:51:01 am »
It's fairly likely to be a scaling issue- if I remember correctly, I based it around the size of smaller land animals like sheep or elephants. It was quite a while ago now.

4
Requesting modders is usually a no go, and besides. Once you start trying to mod again, you'll get the hang of it.

Changed the title to 'requesting modding help'- I'm planning to do all my own work as long as I know how to do it. :)

I think the first part I need before I can start properly (I've already done some files) is how to do body detail plans, and how to put however many body parts (in this case, a foot or hand) on the end of another (in this case, a wing)- as soon as I've learned that, most of the other bits and bobs should be able to slot into place.

5
Hiya guys. Guess who's back?

Now, with the last Saur Fortress, we had a lot of fun dinosaur-related shenanigans for a long while before it petered out. This is mainly because of the lack of modularity to Saur Fortress (and my choice to use Notepad)- there were too many variables to add, and bits kept being missed or mucked up; generally, although it was satisfying to get a new pack up, reaching that point was a problem.

So. Here is what I suggest.

As I have completely forgotten how to mod, I need willing modders to help create not just dinosaurs, but a freely-available dinosaur-creation system. By using a series of body detail plans, modding dinosaurs could change from being a rather confusing endeavour prone to bugs to simply switching bits and bobs to form the wanted creature.

With some guidance and bug-checking, I could largely do this myself- after all, that's basically how the original Saur Fortress worked. So I'd like to ask how to-

Basic Modding
-Create a body detail plan.
-Attach a body detail plan to a particular part of an animal.
-Choose the number of toes an animal has.

Body parts
-Create a 'Crest' body detail plan that will attach a bony head ornament, for eyebrow crests like on Ceratosaurus, beak crests like on Ornithocheirus and head crests like on Pteranodon.
-Create a 'Beaked jaw' body detail plan that will give an animal a beak at the front of a toothy mouth, for animals such as Triceratops and Iguanadon.
-Create a 'Spiky plates' body detail plan that will attach a number of bony spines to part of the body, such as on the tail and chest for animals like Polocanthus.
-Create a 'Bony shield' body detail plan that will attach a large plate of bone to part of the body, such as the hips for Polocanthus or as the frill for Triceratops (Trikes having a solid frill instead of the hollow frills of most of its relatives).
-Create a 'Tiny head' body detail plan for animals with tiny heads and tiny brains like Apatosaurus and Stegosaurus.
-Create a 'Solid tail' body detail plan for animals with thick tails that could be used as a bashing weapon, such as Apatosaurus.
-Create a 'Balancing tail' body detail plan for animals with large tails that wouldn't be used for attaching, such as Iguanadon or Tyrannosaurus.
-Create a 'Long neck' body detail plan for... well, long-necked dinosaurs.
-Create a 'Semi-scaly' body detail plan for animals with scaly undersides and feed, but feathery everything-else, such as Tyrannosaurus and Compsognathus.
-Create a 'Giant claw' body detail plan for animals with especially large claws that could be used as a bashing weapon, such as Velociraptor, Spinosaurus and Therezinosaurus.
-Create a 'Clawed wing' body detail plan for animals with both feathery wings and claws, such as Velociraptor and Archeopteryx.
-Create a 'Wing-fingered' body detail plan for animals with a wing made up of a leg with three claws, a wing finger and a wing membrane attached- aka pterosaurs.
-Create an 'Adult clawed wing' body detail plan for animals that only grew wing feathers as an adult, such as Gallimimus.

Behaviour
-Create a 'Strong swimmer' body detail plan for swimming dinosaurs such as Spinosaurus.
-Create a 'Wall scaler' body detail plan for animals that can run up sheer walls like Velociraptor. (Also YES THE ORIGINAL INTENTION COMES TO FRUITION.)

Once this is done, the first habitat shall be able to be created, and Saur Fortress shall rise again!

(All Saur Fortress files, both original and Saur Fortress 2, will be available for free use. Please give credit for all Saur Fortress files used. Thank you.)

6
"Hey, Proxxy. Tell Polydectes that he's just reminded the spirits of their own existence, meaning that someone is repeatedly saying the word 'penis' directly into your head. Also, Cool Crab. Find him. I COMMAND IT, MORTAL."

7
Other Games / Re: A Thread about the Pokemans: *Trumpets*
« on: April 20, 2015, 02:28:01 pm »

8
Slog has a wibbly face as well. Is he worried, or is he choking too?

9
Use this event to crash Slog's roleplaying session and preside as judge.
+1

10
Quote
Pain induced unconsious hibernation repeated birth-attempt cap exploit syndrome is a valid survival strategy. Of course it'd be something simple like that!


11
Other Games / Re: The Elder Scrolls V: Skyrim
« on: March 10, 2015, 12:06:41 pm »
Personally, I like to travel with that dark elf in the Drunken Huntsman. She's a good character for travelling with.

12
Other Games / Re: The Elder Scrolls V: Skyrim
« on: March 08, 2015, 06:17:19 am »
The execution at Helgen was successful in this timeline. Unfortunately, Ulfric didn't give a damn anyway.

13
General Discussion / Re: How to block people?
« on: February 27, 2015, 11:26:14 am »
Thanks, shall do that now!

14
General Discussion / How to block people?
« on: February 27, 2015, 11:18:08 am »
Hi guys. There's been one of the shock-posters again (Zicit, if you want to avoid one of the many, many topics/posts), and I'd prefer if I could block their posts. Is there an option to do that? (I haven't seen any so far.)

15
Quote from: Spec Evo forums
Ass-breathing fish-lizards? Sounds like a punk rock band. Interesting concept, though.

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