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DF Dwarf Mode Discussion / Re: Advice for moving into the caves as soon as the embark starts?
« on: July 03, 2022, 08:13:57 pm »
High risk for fun, but best to set you up, is bring 1 pick and 1 axe, dig under and hollow a 3x9 space. Deconstruct wagon and 'D'ump everything manually into one square just beside the wagon. Bring wood and bituminous coal and bronze. In the 3x9 build 2 hatches (faster to place hatch then build a floor). Cover the stairs. Once the wagon is piled in 1 spot, channel down there, this drops the contents down 1z. Put a hatch over top the hole and lock them. Then make beds, burn 1 wood to charcoal, smelt bit coal into fuel and make full set of bronze picks and axes, make shields and chain chainmail. Everyone should embark with proficient mining and soldiering (dodge, axe, fighter, shield)
Press gang style build out. Everyone goes down with axes, scout, fight as needed. Then change to seal up what has the easiest chokepoints for least work. You can feed 7 dwarves with a 4x8 plot easily. Plus tight packed beds and shops you need like 12x12. You can plan your expansions slower from there.
A tip to expanding in dangerous areas, build a door inside where you want to punch through, build walls on each side of door and then deconstruct the outer wall, and now you have a safe exit. Same thing explore as a group, secure the area. Since you have amateurs you need to fight with your numbers to prevent injuries. A single soldier is too high risk in my experience.
Best of luck! Update us how much fun you have! Remember, you can reclaim sites too...
Press gang style build out. Everyone goes down with axes, scout, fight as needed. Then change to seal up what has the easiest chokepoints for least work. You can feed 7 dwarves with a 4x8 plot easily. Plus tight packed beds and shops you need like 12x12. You can plan your expansions slower from there.
A tip to expanding in dangerous areas, build a door inside where you want to punch through, build walls on each side of door and then deconstruct the outer wall, and now you have a safe exit. Same thing explore as a group, secure the area. Since you have amateurs you need to fight with your numbers to prevent injuries. A single soldier is too high risk in my experience.
Best of luck! Update us how much fun you have! Remember, you can reclaim sites too...