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DF Suggestions / Randomized necromacer titles
« on: August 28, 2014, 03:22:31 pm »
This suggestion does not aim for anything but a slight change to add flavour. Basically, let the game generate a "name" of each necromancer secret, so that rather than becoming a necromancer no matter what slab (or book) do you read, each secret has a randomized "class title" for the necromancer.
A deity creates a slab, someone reads it and becomes e.g. blood sage (but his powers are unaffected). Everyone who becomes his apprentice, reads the slab or any book with the secret written by that necomancer will also become blood sage. Meanwhile, another deity creates a slab that turns you into flesh crafter and a demon writes a book containing the secret of necromancers (why not let that name in the wheel of fortune?
).
This way, even though their powers are the same, you can see and easily recognize different clans of mages, or you can pick a unique class for you.
The names could be picked both from a list of titles or generated using death-related words.
For the one-word titles:
(And more, if anyone can think of more.
)
For the composite titles:
And more, of course...
What you'd get would be things like cemetery lord, soul mage or death artist.
And as a side suggetion (or a plea), could necromancer during worldgen lear Reader and Writer skill? Even though the skills are unused (at least for NPC), there is a precedent in the Leader skill learned by some historical figures for no use but for flavour. And having the necromancer not learn those two skills seems a bit off, leading only to jokes at their expense.
Your thoughts?
A deity creates a slab, someone reads it and becomes e.g. blood sage (but his powers are unaffected). Everyone who becomes his apprentice, reads the slab or any book with the secret written by that necomancer will also become blood sage. Meanwhile, another deity creates a slab that turns you into flesh crafter and a demon writes a book containing the secret of necromancers (why not let that name in the wheel of fortune?
).This way, even though their powers are the same, you can see and easily recognize different clans of mages, or you can pick a unique class for you.
The names could be picked both from a list of titles or generated using death-related words.
For the one-word titles:
- necromancer
- lich
- warlock
- reanimator
(And more, if anyone can think of more.
)For the composite titles:
- flesh
- blood
- organ
- bone
- corpse
- cadaver
- soul
- death
- cemetery
- dark
- stitcher
- crafter
- doctor
- mage
- sorcerer
- lord
- artist
- sage
And more, of course...
What you'd get would be things like cemetery lord, soul mage or death artist.

And as a side suggetion (or a plea), could necromancer during worldgen lear Reader and Writer skill? Even though the skills are unused (at least for NPC), there is a precedent in the Leader skill learned by some historical figures for no use but for flavour. And having the necromancer not learn those two skills seems a bit off, leading only to jokes at their expense.
Your thoughts?