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Topics - Lord Dullard

Pages: [1] 2 3 ... 7
1
DF Dwarf Mode Discussion / Dwarf Map Archive...?
« on: October 08, 2015, 08:12:24 pm »
Way back in the day, everyone used DFMA.

Does anyone use something else, now?

2
Other Games / Empyrea
« on: May 13, 2013, 06:43:06 pm »
Hey, B12ers! I haven't been able to spend as much time among you as I'd like during the past year or so due to work and a determination not to get distracted by videogames/too much conversation, but I've been around on these forums for a long while (though I rarely have time to play DF anymore).

There's another topic for this game under 'Cult Kickstarter', but the name of the game has recently changed and I'm not the OP of that topic (I've asked alexpoysky if he can lock it at some point just to avoid bloating this subforum), so I wanted to start up a fresh topic about the game proper that I can actually exhibit control over as the OP.

So, for anybody who doesn't know - Empyrea is a game that started off as a hobby project using the libTCOD library/framework here on the B12 forums. It gradually snowballed into something much larger, and I was able to run a successful Kickstarter campaign for it. I then got bogged down by a bunch of huge, discouraging technical problems which I was eventually able to overcome through a lot of stubbornness and banging my head on the keyboard repeatedly, which evidently creates working code (scientific confirmation of this phenomenon has not yet been verified). Now I'm finally moving past the 'overhaul everything' stage to the 'move forward with new mechanics' stage, which is really exciting, since I feel like I'm finally crawling out of a big rut that I've been stuck in for far too long!

I will unashamedly copy/paste the description of the game from the homepage (http://www.empyrea.org) here for a quick description of the project's premise and goals:

Quote
You can contact the author of Empyrea at dm.hagar@gmail.com.
Empyrea is a multi-genre RL (roguelike) variant game that is currently in the early development stages. It is coded almost entirely in Python (although some processor-intensive parts of the code are replaced by C/C++ extension modules in order to increase speed) and utilizes the excellent libtcod library for roguelikes.
While many of the individual aspects of the Empyrea player experience are still being planned, some of the eventual goals of the project will include:
 
• Customizable user-generated worlds replete with their own rich, unique procedurally generated histories
• Procedurally generated races, creatures, spirits, and gods
• Procedurally generated and identifiably unique languages
• Procedurally generated religions
• The ability to join or found nations and religions
• The ability to recruit and maintain both a traditional ‘party’ for small-scale exploration/battle and a larger army for wide-scale conflict (with situational restrictions on the uses of both)
• Unique dungeons, dungeon guardians, and artifacts to explore and pillage
• Construction of both small-scale and large-scale settlements according to play-style
• Strong focus on main character customization and development
• Free-form, highly open-ended gameplay
 
Because the combination of these goals makes for an inarguably epic scope of gameplay, Empyrea is intended to be a long term project which will hope to one day combine all of the above aspects of play into a single gaming experience that will deliver an incredible amount of replayability and customization to the player.
 
In the short term (and probably far more practically), the main developmental goal is to establish a functioning (and hopefully interesting) world for the player to explore and to add features piece-by-piece which will gradually allow the main character to influence their world in new and exciting ways.

In addition, two new development videos for the game have just been released, showcasing some of the gameplay mechanics which are finally making their way in (these are primarily in the second half of the video, for those who want to skip the first - which is largely an overview of the world generation process, for those who haven't seen it).

Here are the videos:
Video 1
Video 2

The game is just about to go on presale (in fact, you will probably be able to prepurchase the game by tomorrow via the website). For now things are still in alpha development, but I'll be releasing monthly or bi-monthly builds now that things are really rolling again, so new mechanics will be going in on a regular basis. The plan all along has really been to utilize a DF-like development cycle, since the scope of the game makes that more or less a necessity (though to be fair, I thought I would be farther along at this point than I am - addressing looming graphical issues wasn't something I expected to do so early on, when I launched the campaign). The benefit to buying the game in alpha will be that you'll gain access to the community-only subsections of the website at a considerable discount (this is explained in the videos). I think at this point I'll be making the game freely downloadable - barring any sudden changes in my gut feeling, or good advice from more knowledgeable sorts - just because that seems to be more in keeping with the spirit that the project started in (i.e., as a not-entirely-subtle offshoot of the roguelike/DF-inspired subgenre).

That's all for now - I'll keep this thread updated as progress is made!

3
Creative Projects / A good forum for sharing art for sale?
« on: March 11, 2013, 08:53:49 pm »
Well, just lately I've begun listing my mother's art for her on Etsy (yeah, I'll toss a link to the shop up here, why not). I have a ton of paintings to add, she really enjoys painting wildlife and natural scenery, and not being a very computer-oriented person herself, this is a good way for us to share some time even though we're located far apart.

However, it has occurred to me that just throwing some paintings up in an Etsy shop might not generate the kind of exposure necessary for her to get many sales. She's had some luck offline, but she's located in a small town, so there aren't a lot of places for her to showcase her work. I know it's not really good etiquette to go around posting advertisements for something in communities you're new to (even if it is for your mom), but does anyone know of any forums/communities/somewhere where I could go to share some of this stuff without being annoying? Part of the difficulty is that since I'm not the one who painted them, I can't really go and expound upon the artistic qualities or technique or whatever.  :-X

Anyway, any advice is appreciated. As usual, thanks B12.

4
http://www.youtube.com/watch?v=lrPCEubDZ9A&feature=related

It's quite impressive, actually. Of course, I'd probably be kind of pissed if I went there myself to see it... but it makes for a great YouTube video.  :D

5
Play With Your Buddies / CKII - Broken Kingdoms
« on: June 12, 2012, 09:53:39 pm »
Hey, all. Coding for 12-14 hours a day is actually quite awesome, but at the end of the day I need something to do for a half an hour or an hour to let off steam and not go completely insane. I've decided to run a CKII play-along. I've played through the vanilla game enough times now that I want to try something different, so I've settled on the Broken Kingdoms mod, which strips all kingdoms (and empires) from the initial game.

Spoiler: The Broken Lands (click to show/hide)

I really like role-playing in games like this, and so I feel this unusual setup requires something of a back story:

Spoiler: The Fall of Man (click to show/hide)

I will be playing as Herbert Karling, Count of Vermandois. Herbert's single county sits on the border of the former Holy Roman Empire and France. 'Major' powers in the region include Upper and Lower Lorraine to the north- and southeast, Flanders to the north, and Burgundy to the south.

Spoiler: The Beginning (click to show/hide)

Spoiler: Herbert Karling (click to show/hide)

6
General Discussion / Video Game Name Generator
« on: June 06, 2012, 05:11:49 am »
Ran across this one while browsing reddit...

http://videogamena.me/

There's some kind of associated challenge involved in which you create a video game based on the name you get within one week.

Let's see... "Muppet Wizard Battalion".

...

"Day of the Go-Kart Through Time". Okay, I sorta wanna code

"Full Metal Amish of Might and Magic". Ahahahaha.

7
http://reocities.com/neighborhoods/

It seems that at least a slice of old GeoCities websites have been saved by someone who managed to get a fairly large segment of them before the shutdown in 2009. I actually found this because I was searching for my very, very ancient site because of some bizarre masochistic impulse, but I found this instead. Sadly it seems to be impossible to access specific users' sites because there is really no way to organize them, but just browsing them is great if you want to go on a nostalgia-fest to the days when personal web pages tended to be seizure-inducing.

TimesSquare is particularly hilarious if you're looking for examples of aesthetically retarded nerdiness.

Heh, here are a couple of gems:
http://reocities.com/TimesSquare/3611/ - Those are some sweet tattoos, man.
http://reocities.com/TimesSquare/3600/ - I BUY PEZ...SERIOUSLY "If they don't have feet, I want'em"
http://reocities.com/TimesSquare/4522/ - "A three-judge federal court panel has declared unconstitutional the Communications Decency Act that would limit Internet content. The judges described the Internet as ``a never-ending world conversation. The government may not interrupt that conversation.’’" You thought it would last? Ah, so naive...

8
General Discussion / Chen Guangcheng
« on: May 02, 2012, 09:48:12 pm »
http://www.cbsnews.com/8301-202_162-57426678/u.s.-china-deal-sours-now-that-activist-chen-guangcheng-wants-out/

For those of you keeping up on this story, I'm curious as to what your thoughts are. This is a really sticky situation, the consequences of which could have long-term effects for US-Chinese relations.

9
General Discussion / When Kickstarter Goes Right
« on: April 30, 2012, 11:06:23 am »
Since we have the opposing thread, it seems appropriate to post this one. I frequently see interesting Kickstarter projects that I'd like to post about, but I generally dislike creating new topics for them unless I'm really excited. Likewise, it seems inappropriate to post in the 'Kickstarter Gone Wrong' thread about these.

Saw this one today, and thought it should be shared:

http://www.kickstarter.com/projects/1684781151/legends-of-eisenwald?ref=category

Legends of Eisenwald, a gothic turn-based strategy/RPG. Looks pretty interesting. I'm considering donating to this one.

10
General Discussion / Online Astroturfing
« on: April 09, 2012, 08:38:51 pm »
Figured I'd post this here - I found it rather interesting (and somewhat unsettling). It also doesn't surprise me one bit.

http://www.guardian.co.uk/environment/georgemonbiot/2011/feb/23/need-to-protect-internet-from-astroturfing?intcmp=239

11
General Discussion / B12 Meetup: Michigan?
« on: March 21, 2012, 01:35:07 pm »
Just putting this out there to see if anybody's interested. I don't know how many other Michigan-based forumites are out there, but B12 is a pretty big place, so I figure there have to be at least a few...

Anyhow, for those of you in our great mitten-shaped state of swamps and mosquitoes and unseasonably warm weather, anybody interested in a possible meetup? We can figure out a city and date based on everyone's relative location and schedule. I'm thinking something casual - maybe just a get-together at a bar or restaurant, probably nothing too exotic or expensive. Typical American fare unless 'adventurous' is the consensus. Kick back a few beers, share stories, etc. Don black robes and sacrifice unlucky passers-by to our great Toad God Talk about how awesome Toady is.

Anyone game? If not, no biggie, of course, but I figured it was worth a shot.

P.S. - Out-of-staters welcome, of course. Except for Ohioans (just kidding).

12
General Discussion / My childhood has just been destroyed.
« on: March 20, 2012, 08:04:48 pm »
http://www.youtube.com/watch?v=Pr1ju6GoCsY

The Lost Nintendo Sex Ed Tape.

Need I say more?

Edit: Not entirely sure if this is legit. Nevertheless... oh god my poor childhood.

Edited edit: Actually, I'm sure this can't be real. Sonic sound effects and Zelda music? ... again about the childhood.

13
This has been on the news lately, but I'm sharing it because it seems like the responsible thing to do. The more people that know about this kind of crap being snuck into our food supply due to government corruption and general human indecency, the better.

http://abcnews.go.com/blogs/headlines/2012/03/70-percent-of-ground-beef-at-supermarkets-contains-pink-slime/

Check out the video.

Pink Slime: In ur school, feeding ur kidz.

http://www.local12.com/mostpopular/story/USDA-To-Buy-Pink-Slime-For-School-Lunches/SlcrD6Opk02wrirK4Nt62A.cspx

14
General Discussion / Fortune Cookie Gems
« on: February 16, 2012, 09:43:25 am »
I'm a fan of Chinese restaurants. Lately I've gotten a couple of awesome fortune cookies.

First one said 'What is love'. Yes, I'm serious.  :D

The next one I got while I was out with my girlfriend. It said: 'He is the one for you.' Since I got it, my girlfriend proceeded to interrogate me thoroughly.  :o

Anyone else received any great 'fortunes'?

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