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Topics - Muffinator

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DF Modding / raws that use color tokens way more liberally with creatures
« on: September 10, 2018, 02:35:13 pm »
Its been a while since I posted and I want to make a mod for something that just keeps bothering me, namely that there are all these color tokens in descriptor_color_standard.txt but like 90% of all the creature raws don't use them. every dragon has green scales and black eyes, every elk bird has brown feathers. I realize that this is such a minuscule, unimportant facet of the game, but I'd kind of like it if i could look in the description of the dargon that wrecked my fort and have it be heliotrope with ruby eyes, or something. I've already gone through and updated my raws so some creatures (dragons, unicorns, chinchillas) have a ton of various colors, but I feel like my own interpretation of color tokens is subjective, and i don't know if there's any interest for modded raws like mine.

In addition, im wondering if there's a way to state [TL_COLOR_MODIFIER:ANY_BLUE:1]or something, instead of manually listing every color token that I subjectively think is blue as BLUE:1:DARK_BLUE:1:..... etc. etc. (is periwinkle blue or purple? and don't even get me started on anything with taupe in its name, are these colors pink, tan, or brown?). Just basically so many questions. If someones got a list that puts these color tokens in order by color that would be amazing too.

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Mod Releases / Wolpertinger Mod
« on: August 03, 2015, 03:32:30 pm »
This is my first mod everyone, and its still a WIP. It simply adds a new creature, the Wolpertinger to the game. Please give me some feedback! I can be found at: http://dffd.bay12games.com/file.php?id=11030

FUTURE PLANS:

- More based on real life mythology creatures

- More accurate lower body for wolpertinger

- Balancing stats as needed

- Any suggestions welcome!

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