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DF Modding / Syndrome questions
« on: June 18, 2019, 09:15:02 pm »
Question 1:
I'm messing with CE_FLASH_TILE syndrome affect and I can get the infected creature to flash between the desired tile. I can make it so the default tile is displayed for 2000 ticks and display the syndrome for 500 ticks, or display both for 2000 ticks, but I cannot display the syndrome tile for a longer period of time than the default tile. Is that just the limitation of it or is there a way of doing what I want?
Question 2:
I'm using a tile-set (Phoebus), how would I go about finding the tile-id for, say, the tile used by cows? The raws for cow say 'C', but using that in CE_FLASH_TILE gives me the letter, not the cow sprite.
I'm messing with CE_FLASH_TILE syndrome affect and I can get the infected creature to flash between the desired tile. I can make it so the default tile is displayed for 2000 ticks and display the syndrome for 500 ticks, or display both for 2000 ticks, but I cannot display the syndrome tile for a longer period of time than the default tile. Is that just the limitation of it or is there a way of doing what I want?
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Question 2:
I'm using a tile-set (Phoebus), how would I go about finding the tile-id for, say, the tile used by cows? The raws for cow say 'C', but using that in CE_FLASH_TILE gives me the letter, not the cow sprite.