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DF Modding / Syndromes, Interactions, and Personality Facets
« on: September 04, 2018, 08:51:37 pm »
To what extent can syndromes and interactions alter the personality of a creature in DF? I've been thinking of the idea of various boozes and the like that slowly change the personality of the drinker, spirits in particular domains that float around spreading good/bad personality traits around. Is that sort of stuff possible? I know you can transform a dwarf into another creature or give tags, I just don't know if there's a tag that could directly force a personality trait on a creature. Can you directly modify personality Facets and Beliefs via Syndromes or Interactions? Lots of people having problem with breeding dwarves so I thought it might be interesting for certain "delicacies" to be temporary aphrodisiacs that increase the LUST personality facet for a time, that sort of thing.