Hello, and welcome to You are a Human! (
not to be confused with you are a monster, the older twin of this game.)I am your host, Dustan Hache, and Between me and Nakeen, We are going to try and make things.. Interesting.
Rules and sheets:1d6 to determine actions results :
[1] Critical Failure : it failed so spectacularly that things got worse.
[2] Failure : it failed, but nothing bad happened aside from that.
[3] Partial Success : it succeeded, but only barely.
[4] Success : it succeeded, but you're not going to get anything special.
[5] Critical Success : it succeeded in the most positive way possible.
[6] Overshot : it succeeded, but you might have a new issue to deal with.
1d4 to determine Rankup success
[1] Failure... (your Rankup fails, and you must re-accumulate some essence to trigger it again.)
[2] Failure ? (Rankup proceeds, but it won't be what you were hoping for.)
[3] Success ! ( Rankup successful !)
[4] Success ? (Rankup successful, but not as expected)
Name: what is your name ?
Appearance: what you look like, Armor and gear optional. Clothing is MANDATORY however, and anyone who tries to intentionally go loincloth is going to get a stern glare.
Backstory/Biography: Optional, and can help determine where you want to start out.
Attributes: increase two stats by 1 and decrease two other stats by 1 (apart from HP or MP)
HP 10
MP 10
STR 0 -Strength : increase physical damage-
CON 0 -Constitution : increase physical resilience-
POW 0 -Power : increase special/magical damage-
RES 0 -Resistance : increase special/magical resilience-
INT 0 -Intelligence : increase your ability to control and manipulate others-
IND 0 -Individuality : increase your ability to resist to others will-
note : attributes are just some kind of "indicative" property, their are no specific formulas or calculation behind them.(That nakeen has told me about.)
Traists and skills- Maximum 3 combined
Traits : your traits, based on how you've lived so far.
Skills : Special actions you can do, including magic.
When you reach level 1, you unlock the "Essence Bar". It basically says how much Essence you need before being able to rank up to the next Stage. You gain essence by killing principally, but their are other means.
When you rank up, you can choose to modify your body (Slightly, no tentacles or anything unless you have a lot of "interaction" with monsters, please!), gain some points to spend on attributes and gain a trait and a skill. Try to keep some coherence between new traits/skills and body modification, you are only human at the moment!
The GM will roll a D4 and depending on the result, you may or may not grow as expected.
You may also gain a new title in the process.
Rank Bonuses :
1-2 : +5/+2; +1 Attribute; 2 trait/skill
3-4 : +8/+4; +2 Attributes; 2 trait/skill, can "reroll" 1 trait/skill
5-6 : +12/+7; +2 Attributes; 3 trait/skill, can "reroll" 1 trait/skill
Name/Title : Leave blank if unchanged
Appearance : Leave blank if uninspired
HP or MP increase : choose one. It will be increased by 5, the other by 2
Attributes increased : self-explanatory
Traits gained :
Skills gained :
Maps, Players, and Other Information.
TempAcc---Tarsus, Ironbound Priest
NDRL---Jimmy Nix, Semi-renowned wrestler.
FallacyofUrist---Wesley Wardos Westerton, Absurdly Atrocious Alchemist.
Nakeen, The Original---Daji Ashmal,
Thanks to Nakeen for the basis of it all, with some changes to fit humanity.