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Topics - Shaio

Pages: [1]
1
DF Suggestions / Designate clean area.
« on: August 10, 2010, 07:03:44 pm »
I noticed if you tell dwarfs to smooth an area all the mud will get cleaned away, this is cool and useful but can only be sued to clean areas you haven't already smoothed, having a direct clean this area designation would be incredibly useful for alot of my forts.

2
DF Suggestions / Piping vertial piping
« on: May 31, 2010, 07:13:33 pm »
Currently pipe pieces are just used for screw pumps, and nothing else, I'd love to be able to lay down piping, and vertical piping the way we do axles, it'd certainly make alot of waterworks alot easier, not to mention all the new nightmares that could pop up with piping running through your fortress, leaks, monsters bashing the wrong thing.

3
DF Modding / Cant figure out why my civ sint working.
« on: February 01, 2008, 05:07:00 am »
Hey, made a civ, as i wanted to go up against something nastier then goblins in sieges, but no matter what i try it just doesn't seem to appear as a neighboring civ when I'm selecting embark location.
Yes I'm generating new worlds before playing.

can anyone see anything wrong with these?

code:
 [ENTITY:VARSHE]
   [FOREST_SETTLEMENTS]
   [CREATURE:VARSHE]
   [TRANSLATION:VARSHE]
   [DIGGER:ITEM_WEAPON_PICK]
   [WEAPON:ITEM_WEAPON_WHIP]
   [WEAPON:ITEM_WEAPON_AXE_BATTLE]
   [WEAPON:ITEM_WEAPON_HAMMER_WAR]
   [WEAPON:ITEM_WEAPON_SPEAR]
   [WEAPON:ITEM_WEAPON_MACE]
   [WEAPON:ITEM_WEAPON_CROSSBOW]
      [AMMO:ITEM_AMMO_BOLTS]
   [WEAPON:ITEM_WEAPON_BOW]
      [AMMO:ITEM_AMMO_ARROWS]
   [WEAPON:ITEM_WEAPON_PIKE]
   [WEAPON:ITEM_WEAPON_HALBERD]
   [WEAPON:ITEM_WEAPON_SWORD_2H]
   [WEAPON:ITEM_WEAPON_SWORD_LONG]
   [WEAPON:ITEM_WEAPON_MAUL]
   [WEAPON:ITEM_WEAPON_AXE_GREAT]
   [WEAPON:ITEM_WEAPON_SCOURGE]
   [WEAPON:ITEM_WEAPON_FLAIL]
   [ARMOR:ITEM_ARMOR_PLATEMAIL:COMMON]
   [ARMOR:ITEM_ARMOR_CHAINMAIL:COMMON]
   [HELM:ITEM_HELM_HELM:COMMON]
   [HELM:ITEM_HELM_CAP:COMMON]
   [HELM:ITEM_HELM_HOOD:COMMON]
   [HELM:ITEM_HELM_MASK:UNCOMMON]
   [GLOVES:ITEM_GLOVES_GAUNTLETS:COMMON]
   [SHOES:ITEM_SHOES_SHOES:COMMON]
   [SHOES:ITEM_SHOES_BOOTS:COMMON]
   [SHOES:ITEM_SHOES_BOOTS_LOW:COMMON]
   [SHOES:ITEM_SHOES_SANDAL:COMMON]
   [SHOES:ITEM_SHOES_SOCKS:COMMON]
   [PANTS:ITEM_PANTS_PANTS:COMMON]
   [PANTS:ITEM_PANTS_GREAVES:COMMON]
   [PANTS:ITEM_PANTS_LEGGINGS:COMMON]
   [PANTS:ITEM_PANTS_LOINCLOTH:COMMON]
   [SHIELD:ITEM_SHIELD_SHIELD]
   [SIEGEAMMO:ITEM_SIEGEAMMO_BALLISTA]
   [TOY:ITEM_TOY_AXE]
   [TRAPCOMP:ITEM_TRAPCOMP_GIANTAXEBLADE]
   [TRAPCOMP:ITEM_TRAPCOMP_ENORMOUSCORKSCREW]
   [TRAPCOMP:ITEM_TRAPCOMP_SPIKEDBALL]
   [TRAPCOMP:ITEM_TRAPCOMP_LARGESERRATEDDISC]
   [TRAPCOMP:ITEM_TRAPCOMP_MENACINGSPIKE]
   [INSTRUMENT:ITEM_INSTRUMENT_DRUM]
   [BABYSNATCHER]
   [CLOTHING]
   [SUBTERRANEAN_CLOTHING]
   [CURRENCY:COPPER:1]
   [CURRENCY:SILVER:5]
   [CURRENCY:GOLD:15]
   [SELECT_SYMBOL:ALL:EVIL]
   [CULL_SYMBOL:ALL:DOMESTIC]
   [CULL_SYMBOL:ALL:FLOWERY]
   [CULL_SYMBOL:ALL:HOLY]
   [CULL_SYMBOL:ALL:PEACE]
   [CULL_SYMBOL:ALL:NEGATOR]
   [CULL_SYMBOL:ALL:GOOD]
   [STONE_PREF]
   [USE_CAVE_ANIMALS]
   [USE_EVIL_ANIMALS]
   [USE_ANIMAL_PRODUCTS]


code:
 creature_shaio

[CREATURE:VARSHE]
   [NAME:Varshe:Varshi:Varshe]
   [TILE:'V'][COLOR:7:0:0]
   [GLOWTILE:'"'][GLOWCOLOR:4:0:1]
   [GENPOWER:2]
   [BUTCHERABLE_NONSTANDARD][EVIL]
   [INTELLIGENT][LIKES_FIGHTING][FIREIMMUNE]
   [CANOPENDOORS]
   [PREFSTRING:blood thirsty]
   [BODY:HUMANOID_4ARMS:TAIL:TAIL_STINGER:2EYES:2EARS:1NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:2HEAD_HORN:3FINGERS:7TOES:MOUTH]
   [ATTACK:MAIN:BYTYPE:GRASP:punch:punches:1:2:BLUDGEON][ATTACKFLAG_WITH]
   [ATTACK:MAIN:BYTOKEN:TAIL_STINGER:sting:stings:1:6:PIERCE][SPECIALATTACK_INJECT_EXTRACT:50:100]
   [ATTACK:MAIN:BYTYPE:MOUTH:bite:bites:1:4:GORE][ATTACKFLAG_CANLATCH][SPECIALATTACK_SUCK_BLOOD:50:100]
   [ATTACK:MAIN:BYTOKEN:LHORN:gore:gores:1:6:GORE][ATTACKFLAG_WITH]
   [ATTACK:MAIN:BYTOKEN:RHORN:gore:gores:1:6:GORE][ATTACKFLAG_WITH]
   [CHILD:4][BABY:1][MULTIPLE_LITTER_RARE]
   [SIZE:8]
   [FAT:2]
   [EQUIPS]
   [NOCTURNAL][NOPAIN][RECKLESS]
   [STANDARD_FLESH]
   [HOMEOTHERM:10067]
   [LAYERING:10]
   [SWIMS_LEARNED][SWIM_SPEED:2500]
   [PERSONALITY:ANGER:25:75:100]
   [PERSONALITY:IMMODERATION:50:75:100]
   [PERSONALITY:EXCITEMENT_SEEKING:0:60:100]
   [PERSONALITY:CHEERFULNESS:0:40:90]
   [PERSONALITY:ALTRUISM:0:25:50]
   [PERSONALITY:MODESTY:0:40:90]
   [PERSONALITY:SYMPATHY:0:25:50]


Thanks for in advance for any help.
Also, if i restricted them to 2 handed weapons would they be dual wielding them by virtue of having 4 arms?

[ February 01, 2008: Message edited by: Shaio ]

[ February 01, 2008: Message edited by: Shaio ]


4
DF Dwarf Mode Discussion / Disposing of junk, the fast way.
« on: February 03, 2008, 02:34:00 am »
Well, once again today i was playing DF, and once again i was annoyed by the useless clothing that covered every surface.
So i came up with this.

code:
 
======D===============D=
_#BB                 Ss-
_#BB                 Ss-
_#BB                 Ss-
========================


key
= wall
B Draw bridge, raising <.
- Channel... Full of water.
_ drainage channel.
# Wall grate.
D Door
Ss screw pump.

Basically, there drawbridges to crush stuff, and a stockpile set to hold clothes/anything you don't want.
the drawbridge will be rigged to a pressure plate in some high traffic part of the fort, to make it constant repeat.

Naturally i made it alot bigger then in digram so i could flush/destroy alot of stuff at once. ( like 8x25 )

Basically i was annoyed with dumping everything one at a time.
This washes the whole lot into the bridges crush area, which then destroys the items forever.

Saving me large amounts of time, and space.

Also as a side note, its better to have 3 separate bridges, 2 of them connected to one pressure plate, the other connected to a different one, as they tend to raise/drop slowly.

Just threw this up here as Someone else might find it useful.

It however appears that water doesn't push creatures. I could be wrong, But this didn't get rid of my dungeon master when he was standing in it...

A shame thou, it'd amuse me to wash goblins down a hallway of doom, and have there corpses, and items neatly deposited somewhere for me.


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