OK, so I had an idea the other day.
If you had all the resources you could possibly desire, what amazing structures would you build? A shimmering crystal city? The dreaded Iron Tower? Deep catacombs that spread beneath the very earth? a city of gold?
Of course, by modifying the raw files, you can have limitless resources of whatever type you desire. The caveat being, of course, that it removes allot of the challenge from the game, and really, it's not so spiffy cheating yourself a gold city you can't show off.
So, in light of all this, the Idea I had was this: What if there was a community world, where everyone cheated like crazy. The idea isn't just a community fortress with claimed dwarves, or even a succession game where you pass around the keys to the fortress: The Idea is a succession world. Everyone joins in with the knowledge that we'll be modifying the reactions to give ourselves boatloads of free materials, and then we take turns building crazy ruins, vast cities, enormous necropolis', anything else that strikes the mind really. Then, when it's all done, the world will be open for adventuring in and looking at the things everyone else has wrought.
It's not really about challenging yourself, it's certainly not about story: no more than a little blurb about the place you've built is really necessary. It's about building, building that amazing structure you've always wanted to build but weren't prepared to wait for 50 years of caravan deliveries to get the materials just to build the first floor.
Does this Idea interest anyone?
---edit---
Apparently so! Adding a roster to the front page here and getting this thing rolling.
code:
1:Ricemastah - Done?
2:Mech#4
3:Boksi
4:THLawrence
5:Torak
6:Niaba
7:GRead
8 :Devath
9:Elitay
10:
As THLawrence noted on page 2, there are some important things to consider:
1: In order to maximize compatibility, the world will be genned in Vanilla DF; worlds don't care so much if you have raw entries they don't, but they care very
much if you're short on them.
2: Cheat. Cheat like crazy. The idea is to build an awe-inspiring structure, but it's also to do it in a reasonable amount of time. to facilitate this, mod the reactions raws to create free materials without fuel. It may be helpful to have a seperate install of DF for this, so you don't mess with the raws you'll be playing with otherwise: all modifications will have to be to the basic reactions, as the world won't recognize any new additions.
Example: You can go into the adamantine reaction and change it to produce 100 rock crystal and 100 pearlash without any input reagents. you cannot go into the reactions and create a new entry that makes 100 rock crystal and 100 pearlash.
Other things include utilities like Companion or setting your dwarves speed to 1.
3: Keep your init in mind when creating the fortress; just because you or I turn off temperature and caveins doesn't mean other people will. so try to avoid messing with the settings to make an ice fortress in the sahara or a tropical paradise where Nist Akath once stood. Floating cities may fall from the sky for some people, and magma might suddenly melt your golden floodgates.
4: Traps are currently buggy. Try to avoid using the default mechanism-traps, *especially* cage traps.
5: Lengthy progress reports are unnecessary, but if things are taking awhile you should probably let everyone know you're still alive and working.
Thanks to everyone for contributing so far! here's hoping we can work some of the kinks out of the succession world concept.
[ May 23, 2008: Message edited by: GRead ]
[ May 23, 2008: Message edited by: GRead ]