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Utilities and 3rd Party Applications / [Dfhack] Blueprint command not working
« on: July 19, 2022, 11:01:43 pm »
Recently I decided to use the blueprint command to help designate the walls for my aboveground towers. I tried to record the designations once they were finished, but the CSV came out really weird. When I played it back in quickfort, it originally complained that "CW" was an invalid key sequence. I did a find and replace to change it to "Cw". After that, the designation that I had copied (a simple 33-diameter circle) came out all oval-y and weird. Could this be because I'm using a square tileset (I don't think so, but it's the most recent thing in the game that I modified)?