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Topics - PossessedLemon

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Age of Civilizations: Rituals
by TwinCrows/PossessedLemon

In the ancient times, Gods and Demons created races now long forgotten. It was an age of great diversity, where many civilizations rose and fell. Each with its own strengths, its own weaknesses. It was an age of trading, sieges, and grand fortresses. It was an Age of Civilizations.

Download here: https://dffd.bay12games.com/file.php?id=16178

I've enriched each race with a full personality, government structure, religious spheres, languages, plus physical/mental attribute ranges. My races are fully-defined, up-to-date with the current version of DF, and each presents a fresh play style.

Feel free to pick and choose — there's no requirement to use them all! Just use the files for the ones you want. I play with them all, but at world generation use 'High' setting for number of civilizations, to ensure each one spawns at least once.

☼ Rituals ☼
Rituals are thematic, supernatural features that add depth to the civilizations.

So far the Hefflings and Morks have them! See the Heffling and Mork sections for more details.

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The Age of Plenty (Summer 2022)
This season brings a trio of races around the theme of 'bounty'. They provide fun play styles driven by their modest strengths and weaknesses.

Gnim
Spoiler (click to show/hide)

Heffling (*updated in 3.0*)
Spoiler (click to show/hide)

Boarth (*updated in 2.0*)
Spoiler (click to show/hide)

... and their Pets!
Spoiler (click to show/hide)

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The Age of Savagery (Autumn 2022)
This season brings a trio of races themed after 'savagery'. They have unique play styles driven by their lack of access to key technologies. They have impressive natural attributes and feature alternative play styles.

Morks (*updated in 2.1 & 3.0*)
Spoiler (click to show/hide)

Jotnar
Spoiler (click to show/hide)

Khantaur
Spoiler (click to show/hide)

... and their Pets!
Spoiler (click to show/hide)

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Coming in the future...

Everything's delayed by 1 season while I migrate to the Steam Workshop!

The Age of Empires (Spring 2022)
  • Zaurians (Lizardmen)
  • Khemkaj (Beetle people)
  • Delves (Dark Elves)
Pets: Fat Newts, Riding Lizards, Silk Hatchers

The Age of Rebirth (Summer 2023)
  • Myce (Mice people)
  • Dendron (Tree people)
  • Fribbit (Frog people)
Pets: Unknown

The Age of Wealth (Autumn 2023)
  • Olifant (Elephant people)
  • Nemiad (Serpent people)
  • Unknown
Pets: Unknown

The Age of Death (Winter 2023)
  • Gnorr (Undead hyena people)
  • Unknown
  • Unknown
Pets: Hagwigs

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Installation
Download here: https://dffd.bay12games.com/file.php?id=16178

Requires DFHack for certain Scripts. If you don't have DFHack, some Rituals may not work properly.

1. Extract the .7z file into '/DwarfFortress/', so that the files copy into both 'raw' and 'dfhack-config.
2. Generate a new world, and you will begin to see these Civilizations!

Author's Notes
I intend to revisit my mod, so please do give me any bug reports you might have. I'll come back here and read over them, before I release the next batch of Civilizations. I have many of the upcoming civilizations already on my computer, and am play testing and improving them.

I mod many games from Skyrim, to Roller Coaster Tycoon 2, to Dwarf Fortress. If you'd like to support my modding endeavours, you can do so at Patreon.

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