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DF Gameplay Questions / The dead are walking straight into a river
« on: July 18, 2022, 02:15:18 pm »
So, the dead walk, i get ready, some 70 corpses show up with a necromancer. With only ten (mostly) legendary military dwarfs i decided to let them come to me through my traps first.
I was not accounting for them to just... walk straight into the river instead. In a small area at the edge, it's constantly 5-6 levels of water as it drains. For some reason, the undead army + necromancer has decided that those five tiles (and some surrounding water tiles) are their new favourite tiles. They will not move away from the water, and the few that haven't gotten in is sticking within some twenty tiles of their bathing master. 3 Zombies have so far attacked my fort, two of them busy killing a straggler (For some reason forbidding the corpse he was carrying did nothing, and neither did it for his luckier compatriot who was only carrying an iron bolt) and the last entering my trap chamber, and getting hit so hard by a mace that his corpse disappeared entirely, leaving only his clothes behind.
That corpse was lucky it got raptured, cause unlike them i'm still stuck in this situation. My game is running kinda slow already (250 years of history seemed like a good idea at the time. A decision i regret) and adding 70 corpses has the game running at a crawl. Needless to say, i need to get rid of the bastards. But ten dwarfs against 70 is.. not good odds. Has anybody had a problem like this before?
I was not accounting for them to just... walk straight into the river instead. In a small area at the edge, it's constantly 5-6 levels of water as it drains. For some reason, the undead army + necromancer has decided that those five tiles (and some surrounding water tiles) are their new favourite tiles. They will not move away from the water, and the few that haven't gotten in is sticking within some twenty tiles of their bathing master. 3 Zombies have so far attacked my fort, two of them busy killing a straggler (For some reason forbidding the corpse he was carrying did nothing, and neither did it for his luckier compatriot who was only carrying an iron bolt) and the last entering my trap chamber, and getting hit so hard by a mace that his corpse disappeared entirely, leaving only his clothes behind.
That corpse was lucky it got raptured, cause unlike them i'm still stuck in this situation. My game is running kinda slow already (250 years of history seemed like a good idea at the time. A decision i regret) and adding 70 corpses has the game running at a crawl. Needless to say, i need to get rid of the bastards. But ten dwarfs against 70 is.. not good odds. Has anybody had a problem like this before?
