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DF Gameplay Questions / Losing...not so fun?
« on: March 16, 2008, 10:41:00 pm »I understand that I should farm for food and plants to brew, but it doesn't work for me. I always have one of my starter dwarfs set to be the grower/cook/brewer. As soon as I dig out the essentials in my fortress, I tunnel away to a nice, secure, soil rich underground area to plant my plump helmets in. I have my grower build a field (something like 4x4) and set it to grow plump helmets. I turned off every other labor except farming relating things on my farmer in hopes that he would do nothing but grow plants all day and night. This all seems well and good, but I always come up WAY short on just the amount of plants I need to feed my dwarfs, not to mention make booze for them.
I have the following problems (not all of them, believe me):
1. The farmer doesn't use all of his farm plots. Out of the 16 or so squares he has, he has 4 plants going at a time IF that. I have plenty of seeds (started the game with 100+ plump helmet spawn and haven't used hardly any)
2. When the plants are done, if someone doesn't pick them up to eat them directly, they seem to go to waste and wilt. Nobody wants to store them for some reason. Even if the grower himself is idle they just sit there and wilt.
What am I doing wrong? Should I have more growers or something?
DF Gameplay Questions / Temporary Cheating?
« on: March 26, 2008, 11:38:00 pm »DF Gameplay Questions / How does one command dwarves to fight?
« on: March 24, 2008, 10:55:00 pm »Could somebody explain (or give me a link) how to have a functioning military that actually fights things?
DF Gameplay Questions / Fortress Defenses
« on: March 21, 2008, 12:14:00 am »# = Rock
. = Floor
@ = Fortification
* = Trapped floor
F = Exit to wilderness
% = Stairs down to main level
code:
#####################################
@...................................#
@...................................#########
#################################...........#
F**************************** % #.%.Barracks#
#################################...........#
@...................................#########
@...................................#
#####################################
I have a few questions:
1. Are those fortifications adequate for marksdwarves so shoot out? What kind of firing arc do they have?
2. Should there be fortifications carved into the dividing wall of my military area and entry hallway?
3. How big should my military be and how should I divide them up? Obviously I want a few marksdwarves to fire from inside the fort, but what kind of melee fighters should I have?
4. Would it be worthwhile to widen the tunnels with the fortifications to add in a siege weapon? If so, what kind?
Thanks in advance!
EDIT: Formatting issues
[ March 21, 2008: Message edited by: Vunutus ]