DF Gameplay Questions / Can I destroyed constructed walls?
« on: March 28, 2008, 09:13:00 pm »Is there any way of destroying them?
April 23, 2024: Dwarf Fortress 50.13 has been released.
News: February 3, 2024: The February '24 Report is up.
News: February 4, 2021: Dwarf Fortress Talk #28 has been posted.
News: November 21, 2018: A new Threetoe story has been posted.
Forum Guidelines
So anyway, after a while I checked the units list and saw a minotaur. I got worried for a while but when I checked where it was I saw that it was deep inside a cave a long way from my fortress where I didn't plan on letting my dwarves go.
Only, for some reason they did anyway.
One of them got killed by the minotaur and now every single dwarf is just rushing to their deaths trying to recover their dead friends in a spiral of doom.
It's a bit frustrating getting a bunch of immigrants and seeing them all die in a few minutes after arrival.
I've tried making the caves restriced as well as drafting a bunch of dwarves and sending them at the minotaur but to no success. I've tried building walls around the entrance to the cave but the death spiral seems to be higher on their list of priorities than the prevention of it. <_<
So can I solve this in any way?
So my suggestion is the possibility to mark a certain area of the map as a construction site for a wonder, letting you name it and then having the game register for example how tall the building is and the amount of each material used for construction.
This would then be put into the Legends.
In order to avoid stupid things like:
The Grand Tower of Shrimps was a wonder built by the dwarfs of The Lineage of Angelass. It was one foot tall and made out of a pine log.
..there could perhaps be a certain size/value you'd need to reach in order for it to register as finished. Otherwise "It was never finished" would replace the the other data, or it wouldn't be registered at all.
I dunno.. haven't put THAT much thought in it, but I really enjoy seeing my own things put into the Legends.