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Topics - Kg

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Curses / Vector errors
« on: August 26, 2010, 12:20:10 pm »
So I found a vector error, which I've read is an issue for you folks, and I have the save file to go with it.
When booting up, going to the Liberal Progress screen, and disbanding by typing in globalwarming, I get a vector error.
The save can be found at this site.
Not sure if it's needed or not, just letting you know. :3

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Alright, first post - I'm new, fourth fortress going, although none of them have actually crapped out yet.  I'm trying to build a moat around the entrance to my fort.  It's built into a hillside, so the plan is just to create a tiny one around the entrance with a bridge to allow caravans into the depot.
I've got a 3 tile wide channel dug around where I need it to be, and walls over the hill around to the moat.  But when I try and have my dwarf brigade dump water in (by bucket, I haven't gotten the hang of any of the fancy mechanism stuff yet), it doesn't stick around very long.  There's water in the moat, but it only gets to be about 1 or 2 deep.  Is it evaporating or sinking into the walls?  The walls are sand, not stone.  Would that cause a problem?  Can the walls be saturated with water to the point of no longer absorbing it, or do I need to dig down further into the rock to get a moat functioning?
Thanks.

[ May 19, 2008: Message edited by: Kg ]


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