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DF Modding / Syndrome/Interaction death effects
« on: September 10, 2023, 05:51:14 pm »
Is it possible to have an applied syndrome trigger an interaction when the creature dies?
For instance, something like a zombie syndrome that doesn't kill the creature, but if it dies of an unrelated condition it reanimates itself (or spawns an undead of some kind)
Judging from the wiki, I can have an interaction that another creature can trigger to cause the desired result (targeting corpses) or I can have the effect apply immediately, but I'm not sure if I'm missing something (or if there is a trick to mimic that effect).
For instance, something like a zombie syndrome that doesn't kill the creature, but if it dies of an unrelated condition it reanimates itself (or spawns an undead of some kind)
Judging from the wiki, I can have an interaction that another creature can trigger to cause the desired result (targeting corpses) or I can have the effect apply immediately, but I'm not sure if I'm missing something (or if there is a trick to mimic that effect).