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DF Suggestions / "Dwarves stay inside", not just underground
« on: July 22, 2008, 09:02:05 am »
So I started a nice human aboveground fortress (thank you very much multi-tile wall/floor building!).
Problem being: in an ambush or a siege, my people have nowhere useful to go. My dining hall is underground (I've started building in a ditch to get around that problem), so they can lock themselves up in there, but the food stockpiles and bedrooms are all on constructed rooms on aboveground levels. I've got around that particular problem by carefully managing the ways outside (my fort is built around a three-tile pathway leading to the trade depot), bringing all the humans inside when enemies are around, locking all the doors, and then letting they go back outside while the military takes care of the matter. It works, but it's nowhere near practical.
So here's my suggestion: change the "Dwarves stay inside" order so it really means Inside, as opposed to Subterranean.
Fortresses with above-ground constructions (such as guard towers) would benefit a lot from that (your civilians could now re-stock your markswhatevers with bolts even if the stockpile isn't underground). Underground fortresses wouldn't see any difference, so, barring very specific design choices, this idea shouldn't interfere too much with most fortresses.
Problem being: in an ambush or a siege, my people have nowhere useful to go. My dining hall is underground (I've started building in a ditch to get around that problem), so they can lock themselves up in there, but the food stockpiles and bedrooms are all on constructed rooms on aboveground levels. I've got around that particular problem by carefully managing the ways outside (my fort is built around a three-tile pathway leading to the trade depot), bringing all the humans inside when enemies are around, locking all the doors, and then letting they go back outside while the military takes care of the matter. It works, but it's nowhere near practical.
So here's my suggestion: change the "Dwarves stay inside" order so it really means Inside, as opposed to Subterranean.
Fortresses with above-ground constructions (such as guard towers) would benefit a lot from that (your civilians could now re-stock your markswhatevers with bolts even if the stockpile isn't underground). Underground fortresses wouldn't see any difference, so, barring very specific design choices, this idea shouldn't interfere too much with most fortresses.