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Topics - nwr1_cronus

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DF Suggestions / Small Equipment Gripe + Possible Resolution
« on: August 03, 2010, 07:33:09 am »
I have come to love the new military system; while it is a bit more clunky, the vast improvements in control and customization make it more than worthwhile.  There is one small annoyance I have run into, however: when equipping dwarfs with specific pieces of armor/weapons, items already in the possession of other dwarfs aren't removed from the list.  If selected, they will take the item from the soldier who currently has it (and it won't be replaced if it, too was set as a specific weapon/armor). 

My idea to resolve this issue was to have a small marker placed next to any currently in-use equipment in the equip screen; it wouldn't have to be anything fancy.  Just something to help me remember that, "hey, generic steel buckler x is already assigned, so I should choose buckler y to prevent a mugging."  thanks in advance for any fix/advice (because I might just be dull and have missed something).

2
DF Gameplay Questions / Determining Civilization Existence?
« on: July 31, 2010, 11:51:32 am »
My past two forts (which have been fantastic, btw) have been abandoned due to lack of immigrants past the first year, which is caused by being part of an extinct civilization. 

My question is this: what is the best way to go about figuring out if a civ is extinct pre-embark? I can tell after founding a fortress by going to the civ screen and seeing "this civilization has no notable rulers," but so far the legends viewer has been inconclusive.

I thank you in advance for your help.  I've been playing this game off and on since before the wiki was around (imagine that learning curve), and have learned to value the community above all.

3
DF Gameplay Questions / Harvesting?
« on: August 07, 2008, 10:28:09 am »
I have really been enjoying the new version of DF, but I have run into a problem (albeit minor) with my current fortress.  I have about 10 dwarfs dedicated to farming, and around 40 farm plots being used. The farmers have no problem planting seeds in all of the tiles, but seem woefully unwilling to harvest the mature plants.  In fact, most of the harvesting is being done by children and random peasants, and not by the farmers themselves. I have been playing DF for a very long time, and I have never had to deal with so many withered plants before. Is this a problem with 39e, or is my fortress cursed with lazy farmers? 

Note:  My farming workforce is made up of the usual kind of dwarfs; migrant planters/growers and undesirable migrants (lye/soap makers).

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