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DF Suggestions / Health-care
« on: October 07, 2008, 12:14:55 pm »
Resting, drinking plenty of water and eating are all good advice for healing, but I'd like to know what's planned for the future? I searched a bit, and found suggestions about hospitals, doctors and infirmiries, but I can't seem to find any specific details of how the system is going to work out (I'm not good at searching). As I understand it, wounds currently heal randomly every season, I'm guessing this is temporary?
I noticed Toady's post today about more detailed bodies, I'm thinking this can give rise to more specialised health-care professions like dentists or surgeons (in contrast to just health-care profession). Surgeons were usually barbers or butchers in the old days (if I remember correctly), I suppose butchers with health-care enabled should be able to help with surgical matters. Herbalists with health-care enabled could perhaps pick healing herbs or herbal antidotes(though there isn't any poison yet)(just realised no diseases either).
So that's my suggestion - healing shouldn't just be a function of time, some wounds should require proper health-care to heal, and if done skillfully, should heal faster.
I noticed Toady's post today about more detailed bodies, I'm thinking this can give rise to more specialised health-care professions like dentists or surgeons (in contrast to just health-care profession). Surgeons were usually barbers or butchers in the old days (if I remember correctly), I suppose butchers with health-care enabled should be able to help with surgical matters. Herbalists with health-care enabled could perhaps pick healing herbs or herbal antidotes(though there isn't any poison yet)(just realised no diseases either).
So that's my suggestion - healing shouldn't just be a function of time, some wounds should require proper health-care to heal, and if done skillfully, should heal faster.